See Last game you bought? - #6137 by Phil for more info.
Sure :).
The game can be played as a co-op discussion, but it’d be prone to quarter-backing by whoever is best at processing the puzzle, and I don’t think it’ll work well via forum, so my initial thought is that each player solves it on their own and provides their solution as hidden text (with or without including their reasoning).
I guess I’d just provide the set-up for each case, and once everyone has submitted an answer I can score them and move to the next case.
I already have a house rule related to the time taken to find the solution. Officially you get 3, 2, or 1 stars depending on how quickly you solve the case; but solving it correctly-but-too-slowly gets you the same outcome (zero stars) as getting the wrong answer, which I immediately rejected. I say that correctly figuring out the solution is categorically better than getting the answer wrong.
If we included timing, then it would be up to each player to time themselves. I think I’d provide the three thresholds, and folks can give either their time or the time bracket they fall into. I think I’d make that an optional inclusion as well, so folks can provide some timing info if they wish to, or leave it out if they don’t.
The English rulebook is available on BGG. Here’s the important bit:
Note that each suspect is either a herbivore or a carnivore, as denoted by the circular icon at the top-left of their card. Other characteristics of each suspect are their name, their height, and their numeric position in the circular(!) “line-up”. Whenever relative positions are important, two suspects are only “next to” one another if they have consecutive numbers or if they have the highest and lowest numbers.
