Your Last Played Game Volume 3

Our secret goals were all getting houses into disrepute.

4 Likes

Ha, that’s brilliant!

3 Likes

Caylus - played with the premium edition again. Sigh. I’d like to play this with more player count please…

5 Towers - nice auction blitz game

Pandemic: Iberia - we played with 5 players and at Standard difficulty and we lost. I don’t think I can get the right people to ā€œgit gudā€ at this and so I gave it away to one of them

Avalon x2 - CLASSIC AVALON! Amazing game!

Hol’s der Geier another nice auction blitz game, but unlike 5 Towers, this doesn’t waste your time with more stupid rules than what is warranted for a quick 15 - 20 min game.

7 Likes

Tornado Splash (2 player)

Briefly, pick a character (no effect on the game) and a jetski. Each jetski has a weight, speed and maneuvera steeriness

Weight means you go later in the event of a tie for play order. Speed and steeriness affect a deck of 20 cards. Cards are long and slim and have 1-2 movement points and a line (or two) where they can turn. Layout cards until you have up to three movement points and move along the cards.

You have a hand of 4-6 cards depending on race position.

Once per game you can boost four points.

Played cards stay out to simulate the wake.
When your deck runs out, you pick up from your wake.

Pretty cool, 9 year old declared he wanted to play again despite losing. Will play 2 handed for more interference.

8 Likes

I like the look of this!

1 Like

Agricola: All Creatures x3

Rebirth (Scotland map)

Rebirth (Ireland map) - this one is better than Scotland.

Pit Crew - it’s ok

Council of Verona - ā€œpoison them!!ā€ ā€œWho??ā€ ā€œALL OF THEM!!!ā€

Hot Streak - YOU FUCKING IDIOTS! YOU LET MUM WIN :face_with_steam_from_nose::face_with_steam_from_nose::face_with_steam_from_nose::sob::sob:

9 Likes

It’s cool!

A bit like Snow Tails but without tedious maths slowing it down.

It plays up to six, but I can’t see any reason why low player counts can play with multiple riders as the rules overhead is low.

2 Likes

Flip 7 with 7 players, it was a hit.

Sounds fishy which was fine as a party game. One of you gives the real answer and rest have to make up a convincing one, but if you’re late in the turn order someone might have stolen your planned answer and coming up with a new one in just a few seconds is tricky.

5 Likes

Casinopolis arrived yesterday and I’ve played 3 times already. I don’t know why Agropolis didn’t work for me. All other entries in the series are great. This one feels really unique and yet recognizable.

  • only 3 block colors.
  • the order of goals is important because they give 1/2/3 points per condition met
  • matching symbols on roads (Jackpots !!!) get you points and
  • the longest road is the strip and only casinos in the strip count for biggest block.
  • (roads are -1 as with the first 2 entries)

watching me play this morning my partner declared the different points for goals will make this more swingy than the others. he’s right. and it’s thematically fitting.

7 Likes

Lord of the Rings Fate of the Fellowship, another loss for the good guys. I was Frodo this time, and I think I did ok, I got to Mt Doom, we just needed to complete an objective card before I could attempt the Ring objective. The game started badly, we drew a Darken Skies card in the first turn, which of course added the two special shadow cards immediately to the deck, so they went off first. Managed to move to Dol Amroth, which saved us time, and kept me ahead of the bad guys, meaing I could move without having to roll a search. The other players were doing a good job of fighting and drawing the Eye away from me. So, on previous games we had managed to do all the objectives except for the final Ring quest. This time I was ready for the Ring quest but we couldn’t complete one of the earlier ones. The enemy was moving onto the spaces we needed and making it harder for us. We lost a haven which didn’t help us, and eventually we had to do a search in Mordor, which lost us the last hope remaining. Still a fun experience!

Tacta, first play. This is a pretty quick card game, where you place you cards so they cover up part of cards already played. Each of your cards has one or more area with points, and you want to cover up the other players while keeping your points visible. You can’t look thru your hand, you can only play the card on the front or the bottom. So you can’t really plan anything. Fun still.

Rebirth, such a quick game. Pick a tile from your bag, play it, pick another tile. So what you can do is dictated by your draws. Somehow, I managed the win, I think it’s my first for this game.

Aliens: Bug Hunt. ā€œIs this going to be a standup fight, or another bug huntā€. So obviously it’s the second option. You each have a team or marines against lots of aliens. On your turn, you can move and then take an action (like attacking, reloading, completing an objective, or breaching a barrier between rooms). It’s a pretty light dice roller, but solid fun. It seems easy enough at first, but the aliens start adding more and more cards, making things harder and harder. We lost the game eventually.

Red 7, such a cool game. One of our players always says she doesn’t ā€œgetā€ it, not her kind of game I guess. I love it.

For Sale, another of my favourite filler games. Simple enough to learn in a minute. You auction off property cards, and then auction currency cards using your property cards. So simple, yet so good.

10 Likes

Lorenzo il Magnifico with @Acacia on BGA. It seems really good, definite Castles of Burgundy vibes with using dice to place workers. I’ve heard criticism about being knackered by bad rolls and I can see that.

The Big Box dropped in price Amazon from £70 to £39 for about half an hour yesterday and we managed to snag it at the low price.

A slightly less successful semi klund of Taekonoko with @RogerBW and @COMaestro . I really enjoyed it and think I’d like to play it more, but the iconography combined with playing on my phone wasn’t ideal.

8 Likes

I found it quite ideal!

But I won, so that may be coloring my opinion.

7 Likes

Got to play Fortune and Glory for the first time today! Decided we would play co-op to make a friendlier game, though I do think it made things a little longer due to running the Villain phase and also needing to look up more rules as we played. Especially as there are many edge cases that aren’t necessarily spelled out very well, or if they are they are scattered throughout the rulebook and not all organized under one section.

Think everyone enjoyed it overall though. We played against the Nazis (because if you are going to play what is essentially ā€œIndiana Jones: the board gameā€, you gotta fight some Nazis) and pulled off the win. Villains needed 15 points to win and got to 11 by the time we hit the 40 Fortune we needed for victory.

7 Likes

My in laws took the kiddo to dinner and a magic show last night. That meant my husband and I were able to go to our local monthly board game group for a few hours. Yay!

We played Town Builder Coevorden as a shorter game while waiting for another game to finish. One new player and three of us who had played before. My husband won, several points ahead of second then the other three of us were either tied for second or one point behind that.

Then it was 7 Wonders with six players. One person was new so we played base game only, which is a struggle for my husband who always wants every expansion. I gave the new player a quick rules overview and sat next to her to explain icons and give suggestions throughout the game. Most my suggestions were narrowing down her choices for her early in each age along the lines of the ā€œthese cards do not work for you for these reasons but any of these cards could be good so see what you like.ā€ There was one time she was thinking about building on her wonder and I told her to use the science card in her current hand to bury it away from me. The rest of the table appreciated that. She ended up middle of the pack, I think with a solid understanding of the game for a next play.
I won with an overall score of 65 with 48 of that from science (3 full sets of 3 each).

Game Day wrapped up then and when we got home the kiddo was not there yet so we set up our just arrived kickstarter copy of Above and Below: Haunted. We have most of Ryan Laukat’s games, including the original Above and Below. This one is very similar to the original with a couple minor changes and one important new element (ghosts to haunt your board). The ghosts are supposed to be a negative you have to work around. Early on, I had a random encounter that turned them into a positive for the entire table. We enjoyed our first play, but I know it was highly unusual because of that random event, so looking forward to another go to see how the new stuff should normally work.

9 Likes

Some 2 players

Die Pyramiden des Jaguar - ā€œI cut; you chooseā€ game form Kosmos - think of the classic 2 player Kosmos line. It’s alright

Dracula - 2 player bluffing game. I enjoy this better than the first one. Another 2 player Kosmos

Battle Line: Medieval - classic!!

Air Land Sea - snappier than Compile, but lack the depth of decisions due to this. Happy to play both

Stonehenge - another bottom-of-the-barrel Knizia. It’s like a 3D Battle Line where placing a disc will contend for 3 different lines.

Tokyo Highway - 2 player version that comes in a small box.

En Garde - another classic Knizia

Kinfire Delve - co-op dungeon crawling and a boss fight in the end but comes in a small package as they are mostly cards. Very nice. I didn’t expect to like it enough

Nations: Dice Game - quick civ game and it’s nice. Not sure about the depth but hey-ho

Billabong - another small box abstract game from Playte. This remains an awesome game. Light rules - literally 3 min teach but oh so thinky. This edition is the best one

10 Likes

Hadrian’s Wall. Solo (of course. I don’t know anybody who would see this game and not run a mile, never mind play it. Which is fine, because I’d never really want to play this with anyone; it seems much more a solo thing, for me at least).

Anyway - things finally started to really click and I beat my previous best score by over twenty points! I’ve liked the game a lot, but haven’t been anything resembling good at it before. But this time I could feel the engine thrumming along, as this action got me one thing, which let me do that action, which got me more things, and those things got me more things, so I could do that action…

I’m now considering moving up from ā€˜easy’ level, and perhaps even embarking on the solo campaign!!!

12 Likes

5 player evening, weird number IMO

On the Underground It’s a bit weird. There’s only one passenger on the tube, who walks down unbuilt railroads to get to where they want. Perfectly fine.

Seas of Strife absolute banger of a game. Lots of playing cards off each other, screwing the suits and general fun

Nefarious, pile of meh

HOT STREAK

WHERE ARE YOU GOING GOBBLER? THIS IS A PHOTO FINISH!

OK, turn around and run into Dangler why don’t you?

7 Likes

Gobbler is such a dumbass

3 Likes

cries in Hot Streak Still Isn’t Available in Canada

4 Likes

A bunch of people were trying The Anarchy (the follow-up to H.W.) at Wellycon. It looks even more intimidating! The ones I watched weren’t obviously struggling to play or figure out their turns, though. (They were all putting plenty of thought into it, but certainly not stuck.)

I happen to know the designer. He’s a lovely chap, and maybe one day I’ll ask him to teach me one of his games :sweat_smile:.

5 Likes