Your ideal 3-game collection

In my limited experience, yes. I’ve taught it to about a half dozen people, and thus far everyone has enjoyed it, and picked up the basics quickly, and been keen to play multiple games (it’s also quick to play – half an hour would be a long game). The standard game only uses five different tile/creature types, which are all easy to distinguish from one another, and it’s easy to teach because there are very few rules to learn. There’s plenty of depth, though; it’s easily one of the best two-player games I know.

The pocket version is pretty good – I carry a copy most places, in my backpack. As a literal “in a pocket” thing it’s not all that practical (refer to Quinns’ video), and even the smaller tiles still weigh a bit, so if you’re serious about minimising the space and weight then I reckon a home-made version is a fine idea. I’d grab yourself a copy of the Pocket edition first, though, and see how you get on.

2 Likes

The only revised rules I’m aware of are for the two-player game, and insofar as the two sets of rules changes for a two-player game are really very different to one another, you’re not too likely to get them mixed up. I’ve never seen anyone say they prefer the original two-player rules, so I think it’s safe to forget about them : )

I think I was also remembering this thread, identifying translation issues.: Official Rule change of Bonus Marker Placement in 2014 English Rules (or not?) | Hansa Teutonica

It includes the comment, “The above posters are correct. The rule is clear in the first edition.”

I may have said this to you before, but our games of Hive have become a bit degenerate with each player getting a bug on top of the other’s queen.

This obviously isn’t some game breaking thing we’ve discovered, but it’s really hard to break the pattern because whoever tries to loses!

Ok, have now spent some time looking at beginner strategy. I think we may be able to move forwards

1 Like

It’s usually pretty easy to block that kind of a threat with a defensive piece of your own – or at least, it tends to be if you still have them in hand. it’s almost inevitably going to take your opponent more moves to press that attack than it takes you to effectively defend it, so it’s probably not going to be worth their while.

If you actually manage to secure that position unhindered, though, it can easily be a game winner. I always make a point of demonstrating how that particular situation is going to play out when I’m teaching Hive, as a “definitely don’t allow me to do this” pointer.

Of course, blocking things in general is often simple enough… the real trick is to notice when your protection has been neatly circumvented while you were concentrating on some other part of the hive : )

1 Like

I think that we’ve both just been attacking from the off, with no attempt at defence. I think once we break the meta we’ll be able to explore the game a lot more.

1 Like

I predict fun times ahead : )

2 Likes

When I sell Hive to new customers, the usual pitch includes the line “Your first game of Hive you’re going to finish saying ‘Oh my gods, ants are the best things ever.’ By game three, you’ll be saying ‘Actually, grasshoppers are totally overpowered.’ By game seven you’ll be singing the praises of beetles. And then by game twelve, you’ll be convinced that ants are the best things ever again.”

A lovely game, and one that rewards skilled play quite expertly. A straight-up better version of chess.

4 Likes

Beetle on beetle works as a defence. :grin:

1 Like

Taverns of Tiefenthal I’ve had this for a while and still play it regularly. I’ve taken it to friends and they’ve ended up buying their own. It’s a very satisfying game which plays well from 2 to 4. An easy first game for the 3-game collection.

Welcome to if I can only have 3 games, I need something that’s straight forward to teach, easy to get people to play and scales well. This is a fun little game and hits all those requirements… I get an unlimited pad, right??

Flash Point I love a good co-op game and this one is always good fun.

5 Likes

Or a photocopy machine… :wink:

2 Likes

…or a laminator :wink:

4 Likes

Or the back of All the papers to trace onto with a pencil :stuck_out_tongue_winking_eye:

2 Likes

Pencil depends on the user, I do press firmly when using pencils for annotations like numbers, so that tends to limit the amount of times i can have a re-usable paper… If you see my RPG or dungeon crawler characters sheet, I tend to start pressing softly, and eventually I forget and after my first couple of numbers are deleted, I carve through the paper again :man_facepalming: :man_facepalming:

2 Likes

Small World
Ticket to Ride Europe
Waterdeep

4 Likes

I’ve played Small World and had fun enough so I’d play it again.

1 Like

Horseshoes, Yahtzee and Hearts. Not even sorry about it.

3 Likes

“Close only counts in horseshoes and hand grenades.”

1 Like

Of course, once you have Yahtzee and Hearts, you have the components of many other games. As a roleplayer, I’d be set. : )

Many discussions of “desert island games” assume that a deck of cards is automatically included.

1 Like

I frickin’ love Hearts and am awesome at it. There are some good phone apps too, back when I had a commute.

1 Like