Whartstock 2018


#1

Yes, we got back into the same place again, and didn’t kill each other (much).

The board game sessions are probably of interest only to completists (but if that’s you, let us know).

Session 1 - The Resistance: (board game)

Session 2 - Legendary Encounters: An Alien Deckbuilding Game: (board game)

Session 3 - Xenon Profiteer: (board game)

Session 4 - Dreamland: The Love of Asisilon: The Wharties try Jason Thompson’s haunting RPG, in the tradition of Lovecraft and Dunsany.

Session 5 - Port Royal: (board game)

Session 6 - Call of Cthulhu: Simply Red: Nick Marsh runs Richard Watts’ Eighties slasher adventure from Blood Brothers 2.

Session 7 - Human Era: There was copyright-encumbered music on in the background, so we come in part-way through the first of two games and stay to the end.

Session 8 - Tékumel: Suns of the Desert: Michael runs his new Tékumel scenario.


#2

The board game episodes have pertinent information about advocating against the left-handed biases of society, the importance of cat rescue to a dramatic arc, and traitor detection in the presence of @Lordof1.


#3

I have no memory of these events…


#4

Session 5 - Port Royal: (board game)

Session 6 - Call of Cthulhu: Simply Red: Nick Marsh runs Richard Watts’ Eighties slasher adventure from Blood Brothers 2.


#5

Session 7 - Human Era: There was copyright-encumbered music on in the background, so we come in part-way through the first of two games and stay to the end.

Session 8 - Tékumel: Suns of the Desert: Michael runs his new Tékumel scenario.

That’s it from Whartstock. Next: more tentacles.