Tunnels & Trolls: Capture the Troll

Session 01 - Glory Troll: Can it really be over three years since we played this? Apparently so. Half an hour of character sorting before we start…

Session 02 - A Moist Droplet On Your Helmet: We can all breathe underwater, right? That’ll make things much easier.

Session 03 - If Your Trap Can’t Penetrate a Leprechaun…: Into the caves. Well, further into the caves.

Session 04 - Mushroom Gorgon: More strange creatures, and a conclusion to our exploits.

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To clarify, we played Capture the Troll this week, it’s just been a while since our previous T&T adventure.

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But just six key syllables and it all comes back…

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shudder Please, don’t…

Session 02 - A Moist Droplet On Your Helmet: We can all breathe underwater, right? That’ll make things much easier.

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20200207-062534

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Look on the bright side. The next film was Leprechaun in the Hood. And let’s face it, Whartson Hall is about as “street” as, er, a very non-street thing.

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You realise what Nick’s going to do with his character voice now, don’t you?

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Well, not yet at any rate.

Session 03 - If Your Trap Can’t Penetrate a Leprechaun…: Into the caves. Well, further into the caves.

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Session 04 - Mushroom Gorgon: More strange creatures, and a conclusion to our exploits.

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The leprechaun is 18 inches tall and 20 kilograms because game designers who understand the square-cube law are rarer than D&D characters with honestly-rolled straight 18 ability scores.

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In GURPS Dungeon Fantasy, you can make a Climbing roll to pull yourself up “anything you can reach”: your height plus 18 inches. Even if you’re a 6 inch tall pixie.

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Or maybe a designer who thinks randomly rolling your height and weight can be funny.

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No square-cube laws here! This is fantasy!

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I remember an article in an early Dragon magazine: “How Heavy Is My Giant” in which the author stated that he knew there was a “scientific law about doubling the height and squaring the mass” but couldn’t remember it, so he laid out a system involving height and the chest circumference (both in inches), and which had at the end a little table of relative densities of things that no giant could consist of, such a several types of wood, some minerals, iron, gold, ivory…. It gave weight in pounds.

I was only a high-school kid, but I did know the square-cube law, enough geometry to derive it, and how to look it up. Also, I had a better table of specific gravities in my Nuffield Sciences Book of Data. On the other hand, I was not much good with weight in pounds, and hadn’t a clear idea of how stout or slender different chest measurements made people.

Matching height and weight to appearance is something I still struggle with. The only decent ways I’ve figured out to do it are to pick a celebrity with the height and build I want and use their height and weight (which only solves half the problem, and not all the time) or a few porn sites that let you search for models within a specific height and weight range (which is unsurprisingly light on clothed images and somewhat surprisingly light on male images).

Assuming humans are the right density, that table means hobbits are about as dense as wet clay and fairies are denser than titanium! I mean, I get that it’s fantasy, but if you’re going to make a table like that, don’t make a fairy a solid choice for a hand-to-hand bludgeoning weapon! Unless you’re willing to commit to it and have humans who get into bar brawls beating people to death with their fairy drinking companions.

I feel compelled to admit that I said, out loud, “that really drive you insane” after the clearly stated pelvic thrust.

I’m quite proud to have contributed a useful spear. Death by starvation sounds more pleasant than the death from Blackwater I was just reading about in West With The Night.

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How interesting, I’ve just been reading that too! (Review coming up on the blog eventually.)

GURPS has a table that maps ST to typical height ranges, and carries on to give typical weight ranges for various builds. Some of those ranges are a bit wide; if I’m ST 12, my height is 5’8" to 6’6" (1.73-1.98m), and if I’m Average build (i.e. not getting points for being Skinny or Overweight), weight could be anywhere from 140 to 220 lb (10st-15st10lb, 64-100 kg), which isn’t really much help if I just want to know what my character looks like.

I think there’s a convention that dungeon-bashing dwarves don’t float, even without armour. Certainly it’s happened in several games that a dwarf ejected from a boat has found it easier to hold his breath and walk to the other side of the river than to try to swim.