Interesting that most responses have veered toward topical knowledge. I’ll agree that games with a “lesson” (e.g., John Company, Archipelago, Underground Railroad) can be a bit fraught.
In my mind, and the impetus for the topic, games are far more valuable at teaching skills and perspectives as opposed to information or opinions.
There is a (generally viewed) western view of information as science - it must be definable and communicable. The books of the Bible written by western authors may say something like “God is Love.” Ok, got it. The eastern concept is more vague but with a different goal. An eastern writer may write “God is a fortress.” What does that mean? He’s inscrutable, we can’t really see inside and understand him? He is a place of safety for those who run to him? He is strong? He was there before and he will be there after? The eastern answer would be, simply, yes. All of those things, and keep thinking on it as your understanding will grow the more you contemplate it.
Sorry, the point of that wasn’t religion, just an explanation of the two different types of teaching and learning.
You go to debate club and they teach you debate tactics. OK. Very western. You go to a debate competition, or model UN, or whatnot, and you try it out. But it doesn’t really matter, everyone knows it isn’t really real. That’s where games come in - play Twilight Imperium or Diplomacy and, on one level, it isn’t real. But the game isn’t trying to be a fake version of something else, it’s a real version of itself. And, in that way, it matters for its own purposes in a way that model UN doesn’t. And trying out your skills, social or cognitive, there, matter in a way that other simulations don’t. Not sure if that makes sense.
I just love, for instance, Coup. The chance to learn how to lie, what it’s like to be caught, what it’s like to suspect someone else of lying, accuse them and be wrong… or not accuse them and always wonder. The chance of being accused of lying when you aren’t. Lying and getting away with it. Telling the truth and losing. Within Coup, it all matters in the scope of the game. And then it doesn’t matter once you stand up. You can learn a lot about how the world works and be given the tools to decide who you want to be. It’s an eastern style of teaching that gets into your gut instead of your head.
I like that.