Alright, here we go:
Best Acquisition:
Key Flow - 80% of Keyflower with 50% of the rules/time. It’s a win.
TFOTR:TLOTR:TTG - Solid at solo, solid at two, and I haven’t even played it at the recommended player counts!
Regretted Acquisitions:
Keyper: Panic bought as R&D games titles go out of print and never come back. It’s Breese’s best liked game after Keyflower, but after a game on Yucata it’s likely not mine. I think it’s a game, like Elfenland, that plays well when the group holds to the right meta, but the game allows you to play in other ways that are waaay less interesting. Physical copy is still in shrink, fortunately, so we might be able to back out of this one clean.
Windmill Valley: Haven’t played yet, but it looks like a perfectly serviceable mid-weight euro. But so is Rajas of the Ganges and Gugong and Whistle Mountain and… I will play this once or twice but it’s likely duplicative.
Best Sessions:
Monza: With my 5yo. We had a RAUCUS run around the track with multiple changes in the lead, bottlenecks and breakaways… just went exactly the way you always hope it will.
Concept Kids: With my 8yo. She’s got scar tissue in her frontal lobe, along her optic nerve, in her visual cortex… just all sorts of places you want firing for board games. Board games are ideal for someone with CP, a cerebral, sedentary, social hobby. We’ve been working a lot on the basic skills. There was one day in particular when it all just seemed easy for her, she could see everything without fatiguing and put the clues together without the pieces slipping from her attention… it just worked so well and we both felt it. Really fun session for both of us. This was early December, so hoping for more like it in the new year.
Splendor Duel: This game lends itself to great sessions. Had a good one with the spouse with just the right amount of hate drafting and card nabbing with a close finish featuring an unexpected turn of fate.
Kanban EV: Playing a Lacerda at 4, in person… rare treat. And the game is good in any setting.
First time / New to me:
Notable were Azure, Vale of Eternity, Knarr, Decrypto, Key Flow, Whistle Mountain, and Honey Buzz. I’ll call out Decrypto here as the experience of working through it with 5 other Tekelites had this amazing feeling of an event. All in it together, all waiting for the next clue, all waiting for the reveal. It was amazing how it felt in an online, asynchronous format. After we finished, I felt a little like you do after a big stage production with those post-show blues, like you’ve been a part of something and it’s just gone. That said, I don’t think I could have sustained the time/energy input that we all put into it!
Rediscovered:
Notable were Carnegie, Carson City, Irish Gauge, Everdell, Grand Austria Hotel, and Feast for Odin. Here I’ll nod to Carnegie. My first run through was so-so - serviceable but I don’t need it. After cutting my teeth on New Frontiers and La Granja, which share some of the decision space, and coming back, this leapt up to top shelf material for me. It’s a dense session but you get out what you put in, and the exhilaration of your engine exploding is the real deal.
Top 10 12 most delight for the year
In no order:
- Knarr - This one held itself up over a lot of plays and a lot of groups. As I’ve said, it plays light or heavy depending on what you want from it, and it does great with either approach.
- Splendor Duel
- Carson City - Got to play with people instead of the bot, and people are devious. I will play this anytime with anyone who wants to kick off a table.
- La Granja - Played physically for the first time, and the modules in deluxe are excellent.
- Carnegie
- New Frontiers
- Irish Gauge - my favorite cube rail. Maybe I’ll grow into the others, but I get the most out of this game’s directness. Earlier plays were a bit meh, but I always assumed the model would grew as I (and the table) got familiar with it.
- Decrypto
- Grand Austria Hotel - finally cracked this, one game, and it’s exhilarating when you get your ducks in the right row. Not sure I could do it again.
- A Feast for Odin - Revisited after maybe 5 years. Now that I’m not trying to compare it to Agricola, I enjoyed it immensely.
- Whistle Mountain - midweight euro done right. Asymmetry, engine building, resource management, and player interaction without getting rote and/or stupid
- Honey Buzz - Why haven’t I played this again? It was surprisingly more effort and energy that I thought it would be. More stress. And so much more gud. Wish this was online.