Friday the 1st of June, 1866. Minor baronet Sir Ashby Phipps, a robust and even-tempered man of some fifty summers, was found dead four days ago in his garden, a look of unimaginable terror on his face. Can this really be a simple case of heart failure?
This was “a slow-paced, investigation-heavy” adventure even before Whartson Hall met it.
Session 1: The Supervet of the Occult World: The newly widowed Lady Phipps chooses to consult specialists in discreet investigation of the occult. Actual game starts at 44m30s.
Session 2: Not Prone to Doing Anything Wild or Zany: What was Sir Ashby chasing? Or, perhaps, what was chasing him?
Session 3: As Psychic As a Block of Oat-Shaped Cheese: Lacking a post-mortem, we poke about and correlate the old contents.
It was largely my fault that the game started so late, apologies on the behalf of myself and the four-legged invasion. I’d like to reassure anyone listening that genuinely no mice were harmed during the course of this episode. Surprised, yes. But not harmed.