Star Trek Ascendancy game 6

Command Phase.

Ship in warp exits warp at unexplored Rog

@RogerBW asked for a die roll:
Ship faces hazard, lost on 5+: d6: 2

@RogerBW asked for a die roll:
Exploration card is:
Rigelians: need to exceed D4 to recruit, with d6+1: 3

mmhh… looks like noone wants to join this peaceful Federation…

Other ship at warp exits warp at Doptheria.

Science fleet braves the stellar nursery

Research into orbital laboratory.

@RogerBW asked for a die roll:
So that was

  • C1 explore Rog
  • C2 dewarp a ship at Dopheria
  • C3-C4 move science fleet to Stellar Nursery

Loses a ship on 4+: d6: 1

One command left.

Build a starbase on……

Hmm.

Mazar.






Card 3: Romulan (@Carletto80)

Build:
colonize Indri VIII and build a Research a Culture nodes (cost: 3C, 2R, 2P, ship in orbit)
build 4 ships on Romulus (cost: 4P)
put a research on each project (cost: 2R)

Command:

  1. ship on Romulus enters warp
  2. ship in warp from Romulus exits warp through Electrokinetic Cloud into potentially new system: if a 2-length space lane is rolled go through to discover new system, otherwise stop on first sector

@RogerBW asked for a die roll:
Verteron Array Beam Emitter is complete (giving a warp token).

  • C2 space lane length: d3+1: 3

Command:

  1. ship in space lane moves at impulse into Electrokinetic Cloud

@RogerBW asked for a die roll:
Ship’s lost on 4+: d6: 4

That’s bad…

  1. ship in Romulus enters warp
  2. ship in warp from Romulus exits warp through Capella into Argo






Card 4: Klingon (@Lordof1)

Build phase: - colonise Rigel (1 ship, 1 culture)

  • Build culture node on Rigel (2 culture, 1 production)
  • Build production node on Rigel (2 production)
  • Upgrade Weapons 1 (4 research)
  • Use Militarized Industry to build ships at each culture node (Rigel, Kronos, Sigma Draconis)
  • Build 7 more ships at Kronos (7 production)

Command Phase:
C1 - poke Paulson nebula (into current research if successful)
C2. C3 - ship at Sigma Draconis enters warp, moves to Arken (but doesn’t end movement so doesn’t face the hazard I think? If I’m wrong here I might rethink this) and explores to the East (I think we can just about fit most things in there)
C4, C5 - ship in Coridian enters warp and exits at Weytahn (and then probably explodes)

Is this how military industry works?

If it is, it’s a great way to colonise and immediately get another ship

That’s rather the idea, it’s how I used it last game I think. The card just says ‘during the build phase’ so as far as I can tell, I can build the node first and then build the ship. Expensive though! I can’t see any reason why I can’t do that but if I can’t then I probably would have made different moves.