@RogerBW asked for a die roll:
Ships are lost on (hazard 3 + shields 1) 4+.
pool 3d6: 1, 2, 6
One ship is lost, fleet 1 disperses, 2 Research available.
Put them both in new research project.
Gain two production from tech upgrades.
I ship moves at impulse to above Pallas 14
Disband fleet 3:
Reform fleet 3 at Cardassia.
Enter warp, move in a circle leaving warp at cardassia,
Leave a ship at cardsssia Bajor and Izar
End turn
How do you intend to form a fleet where you have no starbase?
By magic? Let me rethink.
Move one ship from cardassia to Bajor.
End turn
(Edited for better turn order)
Federation Turn
Build Phase:
Spend 5 Culture on 1 Ascension
Spent 14 Research on levelling Shields up twice.
Build 8 ships at Regulus V, form 6 of them into Battle Fleet #3
Movement Phases:
C1: 1st Fleet Drops out of warp at Sherman’s Planet
(do we need to pause here for combat?)
if combat doesn’t automatically ensue,
C2: 2nd Fleet drops out of warp at Sherman’s Planet
I’ll pause here, to let combat happen.
The way it works is:
- C1 fleet 1 drops out of warp one space short of Sherman’s.
- C2 fleet 2 drops out of warp one space short of Sherman’s.
- C3 initiate space battle (with both fleets).
Federation forces: weapons 3+, shields 2, fleet 1 and 2, 6 ships each, all may reroll 1s.
Klingon forces: weapons 5+, shields 3, fleet 1 of 10 ships, no special fleet powers, but Disruptor Technology lets them hit on a 6.
@RogerBW asked for a die roll:
Federation attack: pool 12d6: 3× 1, 2× 2, 2× 3, 3× 4, 5, 6
Klingon attack: pool 10d6: 3× 2, 3, 4, 4× 5, 6
@RogerBW asked for a die roll:
Federation rerolls: pool 3d6: 2× 1, 5
One hit on each side. Does the Federation wish to disengage? (You might just tell me what your ending condition is, since the Klingons have to stay in to the end.)
@RogerBW asked for a die roll:
OK, Canadian_Errant asks for two more rounds then an evaluation break.
Federation: rerolling 1s hitting on 6s pool 11d6: 1, 4× 2, 2× 3, 3× 4, 5
Klingon: hitting on 6s pool 9d6: 3× 1, 3, 4, 3× 5, 6
@RogerBW asked for a die roll:
Federation rerolls a 1: pool 1d6: 2
@RogerBW asked for a die roll:
Federation loses a ship, Klingon is not further damaged.
Round 3:
Federation: rerolling 1s hitting on 6s pool 10d6: 2× 1, 2, 2× 3, 3× 4, 5, 6
Klingon: hitting on 6s pool 9d6: 2× 1, 2× 2, 2× 4, 3× 5
@RogerBW asked for a die roll:
Federation rerolls two 1s: pool 2d6: 3, 4
Klingon loses a ship, Federation is not further damaged.
I’m assuming Klingon is concentrating Fed losses in a single fleet to try to break it up. Federation’s down to 10 ships (6+4), Klingon to 8.
@RogerBW asked for a die roll:
Round 4
Federation: rerolling 1s hitting on 6s pool 10d6: 2× 1, 3× 3, 3× 5, 2× 6
Klingon: hitting on 6s pool 8d6: 1, 2, 3, 2× 4, 3× 5
@RogerBW asked for a die roll:
Federation rerolls: pool 2d6: 1, 5