G’day comrades!
I have a scenario that I did a bit of work on a couple of years ago, intending to run it at a con. But I couldn’t find a solution for a big structural flaw, couldn’t cut it hard enough to fit into the three-hours session the orgs were going to give me to run it in, and anyway fell into an episode of depression. But in six weeks I’m going to visit Canberra (to watch an old role-playing friend sing the part of Herod in the Canberra Philharmonic Society’s production of “Jesus Christ Superstar”), and I have arranged to run a little something for some of my old players while I am there. I get a lot more time to run it in, but the structural problem is still there. I’d like to show what I have so far to you lot and invite you to suggest ways that I might improve it, up to and including mending its big structural problem.
Here’s what I have:
THE MATTER OF BRITAIN
— by Brett EvillOn All Souls’ Day 1918, Lieutenant Arthur Wychurst disappeared from a military hospital near Boulogne. His father, his lover, his best friend, his batman, and his confessor know why. On All Hallows’ Eve 1939 five grievous sinners gather in an ancient shrine in Worcestershire to commemorate their son, their lover, their friend, their master, and the man they all betrayed. But other parties have plans for the heart of Britain on the threshold of a new World War: Himmler’s Ahnenerbe intends a bold stroke against the Grail King of Britain and the sacred cauldron of Brân the Blessed.
There is no-one else at hand. Five broken-hearted veterans of the Great War must act promptly, gallantly, and recklessly to defend the realm, to confound the Ahnenerbe, and perhaps, by the grace of God, to recover what they lost in Flanders a lifetime ago.
Off with ash and sackcloth; strap sword to your side.
Ride off now to Camlann though the jaws of Hell gape wide.What’s the game again?
Tabletop game for five players, in the pulp-action genre, with echoes of mediæval legend and and undercurrent of Celtic myth. The PCs are WWI veterans who must throw caution to the winds that they might defeat a Nazi occult-secret-service operation in England in the early weeks of WWII.
Seriousness
The intended mood is like that of an ‘Indiana Jones’ movie. The PCs have personal issues involving grief and corrosive guilt, but these will spur them to gallant action rather than drive them to emotional breakdowns.
Genre & setting
Pulp adventure/thriller with fantasy elements; in rural England, during the calm before the storm of WWII.
System
FATE, light. System knowledge will not be required.
Movie rating
MA for illicit relationships, penitential distress, paganism, frequent moderate violence, sex references, and dangerous driving.
My idea here is to aim for something like Indiana Jones and the Last Crusade — Western civilian v. Nazis in a race/chase/treasure-hunt for a supernatural goal, with the larger-than-life action of a matinée serial adventure movie. But I want to add an undercurrent of folkloric fantasy, perhaps like the novels of Alan Garner or Tim Powers, in which the themes and motifs of mediaeval legend well up into the lives and relationships of the PCs.
The overt layer of the adventure is that Himmler has sent agents of the Ahnenerbe (his occult intelligence service, a branch of the SS) into Worcestershire to (a) seize and carry off, or failing that to destroy, the magic cauldron of Brân the Blessed (which is the original of the Holy Grail in Arthurian lore) and (b) abduct, maim, or (failing that) kill the sacred king of Britain. The PCs are the Johnnies on the spot who have to frustrate this scheme because there is no-one else, least of all anyone who will believe.
The substrate is that the PCs are all grievous sinners who have, each in his or her own way, betrayed a friend (the same person in each case). A complete resolution requires not only saving the cauldron, but also rescuing the betrayed friend.
There are a lot of parallels between the PCs and their situation with their missing friend, and the situations of the Fisher King in the legend of Percival, that of Queen Morgause, of Elaine of Corbenic, and of Percival’s un-named mother, of Sir Kai, that of the love triangle of Guenivere/Arthur/Lancelot, that of Lancelot at Joyous Gard after the breaking of the Round Table, that of Thomas the Rhymer, Oisín, and Tannhäuser, that of the Pope in the Tannhäuser legend, that of Sir Bedivere on the battlefield of Camlann, that of Tristram and Iseult, and that of the king in the mountain. My idea is that the players will be able to find and use what they like of this, that no one legend shall be a strait-jacket for them.
KEY BACKGROUND
- The Holy Grail
There is a lot of confusion about the Holy Grail, some of it deliberate. The Holy Grail is not the blood royal: ‘sangue réal’ is an out-and-out false etymology. Neither is it the cup that was used to serve the wine at the Last Supper or catch Christ’s blood at the crucifixion: that’s the Holy Chalice, and the two were not conflated until the French poet Robert de Boron did so to Christianise pagan source material in the late 12th Century. Even in the very earliest surviving layers of Grail lore there is a confusion between the magical cauldron of Brân the Blessed (which does exist and was the object of a quest) and the matter of the wounded Grail King or Fisher King. The Grail King was not the owner of Brân’s cauldron; he was the king of the Dobunni, and therefore of their territory, the cauldron-shaped valley between the Cotswolds and the Malvern Hills. That valley is the magical heart of Britain. Artorius Rex was the warlord of Britain, but the wounded king of the Dobunni was the rex sacrorum married to the Land. In the lost original the land was barren because the sacred king was wounded, and the questers needed the magical cauldron to heal the king of the Cauldron: hence the original confusion. The Holy Grail of which the Grail King was king was a domain in the Severn Valley, between the Malvern Hills and the Cotswolds.
The last king of the Dobunni was killed by Saxons at the battle of Dyrham in 577, in specific, by the forces of the Gewisse (a Saxon tribe). King Ceawlin of the West Saxons thus conquered the territory of Bath, Gloucester, and Cirecester, and became Bretwalda (warlord of Britain). But he did not know about the spiritual importance of the Vale of the Cauldron: he granted the territory of the Cauldron to the Gewisse, appointing their war-leader as his subordinate king. In 584 Ceawline was deposed by his nephew Ceol and his kingdom crumbled; the territory of the Dobunni became an independent kingdom called “Hwicce” (‘hwicce’ means ark, chest, or locker; it is another reference to the shape of the flat-bottomed, steep-sided valley). After the battle of Cirencester in 628 Hwicce became a client kingdom of Mercia. After about 780 Hwicce was demoted; its rulers became outright subjects of the king of Mercia, and used the title “Ealdorman of Hwicce”. About 880 Mercia submitted to King Alfred; Hwicce became an earldom of the Kingdom of England. Through all this the kings and ealdormen of Hwicce succeeded as the sacred kings of Britain, the prosperity of the land tied to their health, the morale of the kingdom to their character.
- The Wychurst family
In the Ninth Century kings of England started appointing earls of Hwicce as part of their administrations, promoting and replacing them and so forth. But these earls did not know about and did not seize the spiritual connection to the Land. And after the Norman conquest even the political earldom of Hwicce ceased to be; the Kingdom of Hwicce survived only in the shape of the diocese of Worcester. Norman kings of England and earls of Worcester knew nothing of the kingdom of the Grail, sacred kingship, and so forth. Therefore they naturally did not seize the sacred kingship from the descendants of the kings of Hwicce. Rather, the sacred kingship of Britain has passed ever since through an obscure but ancient family that owns an estate in Worcestershire and has come to be known as “Wychurst”.
Saxon in origin and not of important wealth, the Wychursts were never raised to the nobility, though they were granted a baronetcy in 1660 as a reward for their staunch Royalism during the Civil War. So for a thousand years the prosperity and morale of England have depended on the health and character of a lineage of country squires in Worcestershire.
- General Wychurst
The current Grail King of Britain is General Sir Edwin Wychurst (Bt.). The reason that Britain is in a parlous economic and political state is that the Grail King is estranged from his wife. He lives as a semi-recluse on his estate in Worcestershire, engaged in a little fishing and shooting. Lady Wychurst lives at the house in London, socialising with the Cliveden Set.
- Arthur Wychurst
The central figure of the situation is Sir Edwin’s son Arthur Wychurst. Before WWI Arthur was a handsome, athletic, and charismatic young aristocrat, also, a very gifted poet. He caught the eye of the fairy queen of Wychbury Ring and became her lover, then also that of her husband, engaging in a romantic menage a trois and bisexual threesomes with the king and queen of the fairy hill. At first he languished the usual way, but in the winter of 1914–1915 the combination of his duty to serve King and Country with profound Christian feelings of guilt about the homosexual aspects of his relationship with the fairies drove him to break with his lovers and volunteer for service in France. Lt. Wychurst was a gallant and successful officer until he was wounded in September 1918, and then he fell in love with a beautiful and virtuous nurse at the hospital, Sister Keswick. Rumours of peace began to circulate in October: bound now to survive, Arthur thought of confessing and purging his sins in preparation to marry her. Then on All Saint’s Day 1918 he had a very bad day. He discovered that he had been betrayed three times: his best chum had stolen credit for the action he was wounded in, and been awarded a DSO for it; his fiancée had slept with his father; and his father had slept with his fiancée. He tried to press on with his plan, but when he confessed to the chaplain at the base hospital that he had (a) worshipped and slept with a pagan goddess and (b) committed sodomy with a fairy king the priest declared these sins unforgiveable. Despairing, young Arthur Wychurst spoke the char he had been given to summon transport, and forsook the world to rejoin his fairy lovers.
- Lady Alice Wychurst
Born a Beaufort, Lady Alice is Arthur’s mother and Sir Edwin’s estranged wife. She knows as well as her husband that he is the Grail King and what that means. She is engages in right-wing politics and is influential in the British Union of fascists. She attributes the moral decline of England to the poor moral fibre of her husband, and intends to fix the problem by supplanting him and his good-for-nothing son. After all, does not the blood of the Plantagenets flow in her veins? Could she not in the right circumstances, circumstances that could be arranged, become both sacred and secular queen?
- The Ahnenerbe
Himmler has sent clandestine operators to England to steal the Holy Grail and kidnap or maim (but not kill) the Grail King. They have arms for the BUF. They have something else that Lady Alice needs, perhaps a way to open the gate into Wychbury Ring. They think the Holy Grail is a thing you can carry off. They think Lady Alice and her BUF boys are on their side. Scary accents, though.
THE ADVENTURE
It’s Allhallows’ Eve 1939. Britain is at war with Germany, and although there are no real hostilities occurring on the Western Front Sir Edwin Wychurst figures that the Germans will soon swallow Poland and turn west. With Nevill Chamberlain in Downing Street and the Grail King’s family life in a shambles, Britain will not be able to do anything right. To save the country, Sir Edwin has to either (a) reconcile with his wife (which she refuses) and set his house in order, or (2) get his heir well set up and then die. So he summons the four other people who betrayed Arthur in 1918 to take advantage of the 21st anniversary to raid the fairy realm of Wychbury Hill and rescue Arthur. The Rev. Dr. Urban can open the hill, Bevis and Gonville provide strength and force, Dr Charette can break Arthur’s attachment to the fairies and make him willingly come home.
At the same time Himmler has sent an Ahnenerbe team to Worcestershire to (a) steal the Holy Grail, which Lady Alice has told him is in the hollows under Wychbury Hill and either kidnap or maim, but preferrably not kill, the Grail King. They have brought arms, Lady Alice will provide BUF heavies to use them. Her plan is of course to betray the Ahnenerbe — she has no desire to see England defeated by Germany or anyone else. And all of that is completely unsuspected by the PCs.
The other person with an ace in the hole is Dr. Charette, the former Sister Keswick. Unknown to Lady Alice and therefore to the Ahnenerbe, she had a son who was fathered either by Arthur (most likely) or by Sir Edwin, and is therefore heir if all the Wychursts die, even if Lady Alice effects a usurpation.
So plot: the PCs gather to plan a raid on Faërie. A man with a gun bursts into the room. He is a Nazi secret agent! The PCs fight Nazis. They win. They go into the Perilous Realm to rescue (or kill) Arthur. Somewhere along the way the BUF turn on the Ahnenerbe and Lady Alice shows her hand.