Regicide Legacy: A Chunky Love-Letter to an Absolute Banger

2026-04-09T18:12:23Z

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If I had a drag name, it might be ā€˜Chunky Love’.

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Forum nicknames are always available

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Very restrained of you to not bestow that one without asking

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Matt has caught the space-filling ā€œlittleā€ off Tom.

(But anything you do to a corgi is probably self-defence.)

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Just pointing out that Tom’s scribbles have strong historical roots!

ā€œTransformationā€ decks:

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That’s a nice very-low-spoiler review, and pretty much on the money.

Speaking of money, though – it’s not a cheap game, whereas the original Regicide is completely free to play with any 54 card deck, so please please please spend lots of time with Regicide before considering spending any money on Legacy. If you love Regicide then you’ll get a big kick out of Legacy (as Matt says, it’s all variations on the theme of the original game). If you don’t love Regicide, then Legacy isn’t likely to be a wise purchase.

I would say that Legacy is a game designed for experienced Regicide players, yet I’ve seen a whole bunch of people on BGG who have (for whatever reasons) purchased Legacy without having ever played Regicide, which is usually made apparent by them posting about how unbelievably punishing they’re finding it. Which it absolutely will be for anyone who hasn’t built up the skills necessary to regularly win the original game. Mission 1 of Legacy is, after all, Regicide – which is widely considered to be a difficult game to win. So there’s no ā€œgentle introduction missionā€ here – if you don’t hit the ground running, you’ll likely be hitting your head against a brick wall for a while.

The once-broken/now-fixed mission Matt mentions was apparently a problem at the two-player count specifically. The revised rules for that one (it’s mission six) are on BGG. So if you’re playing 2p then using the updated rules would probably be a good idea from what I’ve heard. Playing solo with the original rules I found it a tricky mission, but I won it on the first attempt, so I certainly didn’t find it to be ā€œbrokenā€ solo (and I presume the play-testers managed ok as well), but YMMV.

Unlike Matt’s, my playmat lies completely flat. There was a small amount of curl at the ends at first, but I either rolled it up the other way or put something heavy on top for a while, and it’s been totally fine in all the time I’ve been playing.

Sadly I haven’t yet had the energy for finishing my campaign of this (which is on account of general energy levels rather than a comment on the game, beyond the fact that it requires some extended concentration when your goal every time is to not lose!). I’ve completed 7/12 missions so far (which is exactly where I was at several months ago). I haven’t enjoyed all missions equally – a couple of them were fiddlier to run than I would have liked – but on the whole it’s been a very satisfying game.

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