@Whistle_Pig , @lalunaverde , and I played a last round of Pax Pamir over on Rallythetroops before BGA takes over, as it does all things.
This was my fourth play and the first time I had anything approaching an interesting time. I’m committed to give this game more time, as there are a dozen reasons I’m supposed to like it. I don’t yet.
Three player still offered good intrigue. By the end of the first round of play, we were all Afghanistan. The market just went that way. So it was a race for ingratiating ourselves to the Afghans. LLV and I pulled ahead, while a Military suit kept the Dominance Check out of reach in the market. LLV finally got ahold of it one turn before I pulled even and took the majority of the points. Still, I was on the board, which is more than I can say for my last play.
WP and I put our asynchronous heads together at this point and figured the best play was to switch allegiance and 2v1 LLV - that might help me more in the short term but would hold LLV back and keep WP in the mix.
So we did that, and I think it was well executed. I was able to use in suit actions to have 2-3 big turns where I went British, dropped some Brits on the map to close the gap LLV was already trying to reopen, tax everything in sight, become ruler of Transcaspia, and assassinate an LLV card with two of his cylinders on it and his only access to the battle action. I think WP was doing similar things but asynch 
This is where I was happy. For the first time I had a sense of the game state, what the vulnerability was, and assemble the cards and actions I needed to do something about it.
Then a few days went by and I logged in to see what the holdup was? The dominance check had come up, LLV had dropped everything to buy it, and we’d been skunked.
It felt really capricious and out of control. Which is the recurring issue I have with this game. Even with a growing understanding of the game, a smart set of actions, and a strong hand/tableau the game can just happen to you and there’s no time and no actions that can mitigate it. Maybe the Dominance Check came out abnormally early due to a shuffle? Maybe I didn’t understand how strong LLV’s position really was; for instance, he had four spies and a card that protected them from removal by battling?
My first game of Inis ended as abruptly. We were all just playing, trying it out, and then suddenly things and epic cards fell out such that I won out of nowhere. In that case, we all looked at the board and had a sense of what went wrong, mistakes, etc. It made us want to try again and apply the lessons.
Here it felt like I was doing things right - at least right enough to not get skunked. I can’t think of any obvious mistakes I made. I couldn’t have gone British any sooner due to how tight the first race was and the points I got from it. I couldn’t have done more or moved any quicker after the first Dominance Check.
The game feels fragile and capricious. Some good moments, good sessions. But also broken and stupid ones. I’m not done with it yet, still hoping for an epiphany.