MicroMacro;Crime City , finished two cases, getting to the end now. Still good fun
Sluff Off , first play. I didn’t realise it, but I already had this game, as Wizard Extreme. Oh well, this has a cute bird token. It’s a trick taking game, where you take tokens depending on what colour tricks you think you’ll win. If you win a trick with red, you have to discard a red token. If you don’t have a red token, you take a black one, worth negative points. If you choose to be the Sluffer, then you don’t get any tokens. At the end of the game, the Sluffer will receive four negative points, but that is reduced by the number of black tokens taken by the other players. Its seems that the Sluffer is pretty good, you only take four negative points, and most likely less. I’m sure we’ll get more plays of this in. I like trick taking games where you have to predict what tricks you’ll win. Scharfe Schoten is probably my favourite.
The Crew , despite me being the Captain in both our games, we managed to win one.
Aeon’s End , took ages to setup, because my carefully ordered cards were all mixed together, I must have put it on its side at some point. Annoying, maybe I should just bag everything.
So Clover! , we play this almost every gaming day, so quick and always fun
The Key: Sabotage at Lucky Llama Land , X 3. Nearly won one of them, got pipped by a single point. The next game I had my worst score ever. Still fun – we soldier on to the solution even when we know we’ve lost.
Nova Luna , I enjoy this at 3p more than 4p. I lost by a single point, had four tokens left on my last turn, managed to place three. Then the winner pointed out I had missed one from early in the game. NOOOOOooooooo!
Heist: One Team One Mission X 2. Its been a while since we played, we were a bit rusty. First game was almost called off due to dog. It certainly added a new level of difficulty.