Hues and Cues a game I got from our family Bad Santa on Boxing Day. The board has coloured squares, with very little variation in some colours (or maybe that’s just me). Anyway, you take a card, which shows you several square coordinates, you choose one and give a clue. People guess the square, then you do it again (give clue, place a token). Then you get points for getting it right, or getting close to the target. I guess it could work as a party game, there are barely any rules, so that’s good. But really, getting the correct square seems like a fair bit of luck involved. Did not enjoy at all. We each had a go at giving a clue, and then it was over.
Dixit, which we haven’t played for ages. Mainly because we only had three players, which just isn’t quite enough for a good game of it. We had four people today, which was a bit better. It’s still a great game.
Heat: Pedal to the Metal, in which I again finished last, stuffing up at the last corner (just like last time - I am nothing if not consistent). Still, good fun, fairly close race. Still on the beginners US track, but keen to explore the others. And maybe throwing in some extra modules, although it’s pretty good fun with just the basic game.
6 Nimmt!, a few laughs there, good fun
The Margaret & David At The Movies Boardgame, based on the popular Australian movie show with the two hosts (Margaret and David, believe it or not) who tended to disagree a lot about movies, but in a very genteel way. So, this is a movie trivia game. The object is to find your own tokens, and then get the golden token to win. You move onto a space and get asked a question. Move onto a star space and get a harder question. To play the full game would have taken hours (unless someone was lucky enough to find all their tokens quickly). So we didn’t play a full game, but we had fun.
Azul, always fun. I think I came last.
Three Sisters. Do you like filling in boxes? Well, this might be the game for you. It’s a roll and write, featuring not one but two playing sheets to fill out. It’s all about gardens and planting crops, while tooling around in your shed. You roll the dice and fill out a rondel, then each player takes a die. The die value is used in your gardens (number from one through six). You can choose to plant or to water that garden. Planting means starting a column of crops, and watering adds to those columns already started. Then you get the action on the rondel, where you cross off more boxes in the apiary, compost, perennials, goods, or fruit. Some things are worth victory points, others can give you goods, or special abilities. It’s a bit overwhelming at first, but it wasn’t too bad to pick up. No player interaction at all, you spend the whole game hunched over your sheets doing your own thing. I didn’t think I was doing too well, but the scores weren’t too far apart (I still lost). There’s certainly a few different strategies possible.