Oh, that’s good information. I won my only game of CoMKL, but that market is the reason I’m never playing it again. I previously described it as the appalling AP-triggering “choose the optimal sequence of these tiles every single turn” which made every turn a drag, sapping most of the enjoyment out of [the game] in my group.
Given the almost-identical naming, I’d just assumed that ‘Palace’ had the same feature, so I’ve never had any interest in it before.