A couple of nights ago, my partner, in an attempt to experiment with environmental influences on some health issues, decided to go the evening without television, computer or phones (let’s be honest, all three of those things are firmly in the category: “computers”). She has a number of hobbies that allow for this: reading, knitting and, of course, listening to her partner talk about boardgames.
She has been wanting to play some games lately, but she’s (due to health issues) usually too tired to brain at night once our kids are asleep. So, while she has been asking about Wingspan lately, she felt it was too much thinking for the occasion. Instead, we played 2 rounds of Oz Fluxx (I won both rounds, thus further solidifying the fact that between the two of us, the person who likes a game the least will typically win). And then we got Morels out for a cutthroat(?) hike through the moldy woods. I won handily. This time, instead of being overwhelmed the entire game, I was merely overwhelmed with the breakneck speeds in which we were dashing through the woods for the last half of the game – in the early part of the game I managed to build up some resources of frypans and walking sticks (I’m sure you can imagine me sprinting through the woods as fast as possible carrying 4 frying pans and 9 walking sticks). I won by nearly double, but she still enjoyed the game.
Last night, she was mentally exhausted again, but wanted to sit in a comfier chair, so she spent the evening knitting and reading a book. I, on the other hand, spent the evening playing some games solo (since I was not being guilted into sitting next to her on the couch in what we like to call “quality time when you have kids” where you just try to be close to each other but also not wake the other if they happen to fall asleep watching TV.)
I started with Alubari and had to brush up on some rules – not because I had read them and forgotten, but rather that it was almost Snowdonia but with some tea leaves and pots of tea, and I had to figure out how the tea worked. All-in-all, I’m glad I grabbed a copy of Alubari. I think it’s interesting enough to stand on its own next to Snowdonia and it may have a slightly better solo experience (though I haven’t yet tried to play against the Snowdonia’s Deluxe Master Set’s Botdell).
Feeling energetic still at 10:30, I opted to get something else going. Fearing my energy was short-lived, I finally got Aerion to the table. What a beautiful, joyous game. After just 2 turns I thought to myself, “Why the heck have I let this sit for X months on my shelf unplayed?”. I really enjoyed it; I had been apprehensive about it being too much like Onirim, of which I have the app and I do not care for. Aerion is extremely good and I absolutely adore the art direction.
Aerion got me smiling and feeling energetic, so I decided to break out Pandemic: The Cure – which oddly is not just a mashup of Matt Leacock’s classic design where you play as, instead of the CDC, a gothic post-punk band. Instead, and much like real CDC employees, your skills are represented by tiny (perfectly-sized, in my opinion) dice. I set the difficulty to “way too simple” because it had been a while since I had played and my first time running dual-characters (my only previous experience was with 3 in which we failed miserably). A quick perusal of the rules later and I was out, saving the world from cuboid, be-pipped diseases. Due to the incredibly-easy difficulty and a lot of incredibly lucky rolls, I knocked out all 4 diseases before the 2nd outbreak using the Containment Specialist and the Scientist.
In one particularly unlucky roll, I had 4 disease samples in the same space as the Scientist and managed to roll four 1s, remarkably failing – which I believe this represented 2020 within the game.