The Wharties play an old-school science-fantasy RPG, by Daniel Proctor and Ryan Denison
Session 1: It Doesn’t Say I Can Control It: In the grim post-apocalyptic future, there are only mutants. At least in this party. (Gameplay starts about 64 minutes in.)
Session 2: Cocksure Homo Erectus: A fight, a fight. (Not an Edible Plant.)
Session 3: A Distinctly Non-Trademarked Name: Area Effect Attacks and You, A Case Study
Hooray, another fine intro! If you do a sequel to this campaign, you could try a slight variation:
‘War’s navel changes. In fact, all our navels and belly buttons have changed, along with most of the other body parts attached to them. Because, you know… we’re mutants now.’
I’m shocked that when the 15 foot acid covered tree spanning a chasm was proposed no one said “mind the sap.”
Also when it was said low on supplies for those who need supplies and low on money; I had a variation on the old chestnut come to mind: “what does a 15 foot tall mind controlling acid covered vampiric aura tree do with money?” “Whatever it damn well pleases!”