@RossM asked for a die roll:
C firing at 10.
Three dice + 1 dice from the card
4d6: 5 + 3 + 4 + 2 = 14
@RossM asked for a die roll:
C firing at 10.
Three dice + 1 dice from the card
4d6: 5 + 3 + 4 + 2 = 14
2 casualties and a retreat?
F can’t fire. End of turn draw a card.
D firing at 10: 2 × Armor = 2 casualties.
C firing at 10: Armor + Grenade = 2 casualties, 1 casualty wipes it out, point to Axis.
B firing at 11: 2 casualties, 1 retreat.
Holy moley! That’s a majorly lucky rolling for attacking armour!
Retreat SE
And here’s the only source I’ve found for the card text:
@Griffster77 asked for a die roll:
I’ll play REcon in force and move:
11 two spaces due north (adjacent to 9)
1 to the space SW of 8
And I’ll fire 6 at M d6: 4
Um, north is up the table…?
Whoops - south obvs
Let’s play recon and retreat M North east next to F
@Griffster77 asked for a die roll:
Behind enemy lines: 14 advances NW 3 spaces, attacks M and then retreats back to the space he left.
4d6: 6 + 1 + 4 + 1 = 12
M goes bye bye
Ha! That seemed incredibly petty.
Pincer attack!
Move L and K
And
I and N
L moves SE K moves up to replace their position in the woods.
I moves SW N moves to replace their position in the woods.
End of turn!