Gloomhaven on Steam

If anyone wonders about the differences between board game and pc game. I copied that from their discord.

  1. What differences does Gloomhaven Digital have compared to the board game?

Part 1, characters.

Abilities:

Chimeric Formula Bottom Ability is different, because of the excessive demands testing the original would require. Unrecoverable abilities become unrecoverable when used. Such a card lost for some other reason will be recoverable with

Attack Modifier Decks Bosses, allied monsters and neutral monsters all have separate modifier decks to normal monsters. While the in-scenario curse limit is enforced, all four characters may receive three curses from a scenario effect.

Personal Quests: Characters will always have a Personal Quest. A subset of quests refresh whenever they run out. Bonus Perks: The number of bonus perks is tracked across the party rather than the individual. Once the first character has retired, new characters will receive one bonus perk. Once a character with a single bonus perk retires, new characters will get two bonus perks. And so on.

Enhancements: Enhancements won’t persist past retirement. They’ll be removable, as they were in Guildmaster, and can be sold back to the Enchanter for their original cost. They’re also entirely independent - an enhancement to one Cragheart in your party won’t be applied to any other current or future Craghearts in your party. (edited)

  1. What differences does Gloomhaven Digital have compared to the board game?

Part 2, everything else.

Items: Some items have changed to avoid user interaction. Leather Armours have 2 charges . Some findable items

Wave Crest, Heart of the Betrayer, Dampening Ring become more flexible or powerful.

Campaign Scenarios: While the large majority of scenarios will be as they are in the original, a few have minor differences where equivalent special rules have been substituted. You cannot play scenarios locked out by achievements, even in casual mode.

Multiple Characters/Parties: Digital won’t allow multiple parties in the same game. It will allow multiple characters of the same class in the same party.

Things that make a better computer game: Enemy and summon movement is automated. There is thus no player choice for ambiguous movement. Multi-target attacks are simultaneous. There is thus no mid-AoE ability use or item refresh.

Solo Scenarios, Envelope X: These are not in the computer game - Not the solo scenarios themselves, nor the solo items. Neither is Envelope X itself, nor its reward.

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