Continuing the discussion from Flash Point PBF game 6:
I will get some photographing or scanning done because there are More Components to think about.
Broadly your player setup will combine:
- one specialist (with their own power)
- up to two Gear cards chosen from four random (these will be with you for the whole game and may come with restrictions)
- two Boost cards chosen from three random (these are one-off specials, you choose one to be “live” and once it’s been used the other becomes available)
On the game side, we have Débris (prevents you from entering a square, can be cleared from an adjacent square for 1AP each) and Live Wires (make smoke instantly become fire, can be patched).
This call is to a film/TV studio. Space is very limited so the Ambulance and Engine aren’t available. The studio has provided a golf cart with an intern (“production assistant”) to drive it; you can move it like the Ambulance, 2AP to the next/previous parking space, and it can carry one person with it (either a firefighter or a victim). Rescuing victims requires them to be got to any blue space. The orange spaces are the sprinkler system, which will do a Deck Gun action (now “Suppression Blast”) somewhere in their half of the map; no need to worry about firefighters being present.
Right now we don’t have my dice roller available, but you can use Discobot; I will use actual dice.
As usual, up to 6 players welcome.








