Stealing a command point.
remove smoke
Move to 1,3
remove adjacent smoke
move to 1,4
Extinguish adjacent fire (2ap)
Stealing a command point.
remove smoke
Move to 1,3
remove adjacent smoke
move to 1,4
Extinguish adjacent fire (2ap)
That gives you an extra Zone of Awesome point right at the end (because there’s a clear path to me). So you can’t save it, but you can take an extra move if you like.
2,4 please
@RogerBW asked for a die roll:
The Fire Rages
d6: 2 d8: 6
Looks like a new role - what’s available?
Let’s try rescue specialist and get people out quicker!
OK, the change costs you 2AP.
Ok I think I then move to 1,6 and then extinguish the smoke at 2,6 for my 3 movement points and the 2 ap I have left. If I use one of the shared movement points I could also extinguish the smoke at 1,7 if tat seems reasonable to others. As long as I have counted right!
Do I not get a turn?
Using one shared movement and the ZoA AP, move to 3,5, open the door, move to 2,7. Then using FEAP extinguish the smoke at 2,5 and 1,6.
@RogerBW asked for a die roll:
You have found a real victim.
The Fire Rages
d6: 4 d8: 4
No worries - turn into rescue spesh and go to the nearest poi - the cat
@RogerBW asked for a die roll:
OK, 2 points to change leaves 5, which gets you one north of the dog, and that puts you in the Zone so you get one more.
The Fire Rages
d6: 1 d8: 8
@RogerBW asked for a die roll:
The Fire Rages
d6: 1 d8: 1