Burgle Bros 2 Review - A Safe Bet?

2021-10-07T14:29:12Z

The comedy timing on the Decisions Shovel was good enough for Netflix.

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I think every game night in future needs a decision shovel on stand by.

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Great review, loved it. As for the game, it sounds like he considers it pretty much an improvement over the original which my wife and I love as a two-player game, so I’m seriously considering picking this one up.

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The original’s been on my list since I read Matt’s review on the site, but unfortunately it’s impossible to find in French (the dude at L’Imaginaire said it’s actually been discontinued).

I hope the second one’ll be easier to find, it looks like a riot.

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Gods, that shovel. I haven’t laughed that loudly in… months, at the very least. Possibly all year.

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In case you wanted an alternative opinion on that:

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He makes good points! In our case we would be totally fine choosing which one we liked better and giving the other away to a friend, like we did with Sushi Go Party vs the original. Or even keeping both!

My main concern that that video brought to light is how much bigger the box is than the first game, but TOO LATE! Already ordered it.

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My wife and I already quote Ocean’s 13 (and sometimes 11) to each other incessantly - I expect this casino-themed game to really open the floodgates.

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I long thought that the 3 floors used in Burgle Bros, combined with the player-guard-player-guard activation system, forces players to split up between floors early, and even to return to floors they have no reason to be on, just to slow down the guards on the floor(s) the players need to be active on.

So, mostly for that reason, I do not think highly of Burgle Bros, and Burgle Bros 2 looked like exactly the fix I needed - 2 floors that need to be approached simultaneously.

But then someone pointed out there are variants for Burgle Bros that already provide that fix (Fort Knox?), and I simply haven’t played those variants.

So, I still don’t know which would suit me better, and I’ll default to my usual choice of not buying either.

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Just caught up with Descent and this. “Production is merely the shell to hold the rules”… may help to explain the emptiness of Descent, because the rules have been taken away and stuffed where you can’t see them.

But I played BB a few times, bought a copy (from a surprise Tim at Essen when distribution was still pretty rough), played a few more times… and suddenly realised that I felt no enthusiasm for playing again. So I’ve now sold my copy. I’m entirely prepared to believe that this is something wrong with me rather than the game, or more to the point something wrong with the gestalt that (Roger and other people playing BB) becomes.

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