#280 - The Firefighters of the Rainforest

2025-08-01T18:49:07Z

Three kinds of wood, all alike in dignity. Except one of them is on fire, and one of them has a lot of toothy rodents in it. I’m really straining to find some way of making a kind of beaver ratatouille joke, but it’s not coming naturally. ‘Beavertouille, he only does Dams this time?’. I don’t know. Get out of my restaurant.

Timestamps:

01:52 - Hutan: Life in the Rainforest 12:50 - Flash Point: Legacy of Flame 32:27 - Timber Town

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I can’t really be unbiased here, because Flash Point Fire Rescue remains one of my favourite games of all time, the one that displaced Pandemic from my collection. So bear that in mind.

But Matt in particular seemed to spend a lot of time talking about how crude FPFR looks, and while I can see that a lot of modern games follow more of a technicolour regurgitation aesthetic, I honestly don’t think it’s worth dwelling so much on ooooh, no, they didn’t have enough different art, how terrible. As for rules, fair enough, even FPFR was one of the first rulebooks I rewrote—because even before the expansions come along, the rules separated the “family game” from the “advanced game”, and basically everyone wants to play the advanced game unless some of the players are very young. Overlapping number ranges on the dice? How about you always call them d6 first, the way it’s shown on the board? It didn’t take me even one whole game to work this out…

As not a fan of Legacy, I was already planning to buy the separate boards pack at some point, but I don’t expect to get the core FPLoF game unless it ends up as demo pay or something. In which case I’ll probably adapt the mechanics into my copy of FPFR.

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Listening to review I was surprised that the base mechanics have been changed. Is that right?

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I haven’t played it. @Lordof1 I know you have a copy - to summarise, the review asserts that you get an initial game that’s more or less in line with the Family Game of FPFR (no specialists), but then it grows off in a different direction rather than staying in line with FPFR’s Advanced Game. Does that sound accurate?

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Well, I’m about 5 games in and yes, the base game (roll for fire, smoke turns into fire, explosions, hazards, rescue people etc.) is identical. There is a fire deck in the whole game - this is something introduced in one of the expansions (I forget which one) but as that’s frankly an improvement on the original game I’m not sure that counts as different mechanics.

Much as other legacy games (perhaps it’s most similar to TTR:Legacy) you start slowly and then more mechanics add in as you go along, and you improve your firefighters. I’m not sure which base mechanics they’re talking about (I haven’t watched the video) but playing the game feels like playing Flash Point, in the same way that playing Pandemic Legacy feels like playing Pandemic. I’m very much enjoying it.

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