Viticulture World . The coop variant starting scenario with my partner. Finally after having it on my shelves since publication.
It’s fine. My partner who hates competition enjoyed it. For a long time we felt like it was impossible to win but at the end we didn’t play the last round because there was only 2 more obvious actions to do. All the entropy in the game is from the cards which are so random that you just can’t count on them in late game or generated through competing players. Remove the latter source… it feels like a somewhat overly complex optimization puzzle.
Wouldn’t recommend unless there is a really good reason to not play this competitive.
Note: there are a bunch more scenarios that are not introductory and supposedly more difficult. So maybe that’s where the cooperative game shines?