That’s an incredibly bizarre design choice. Sounds like trans representation was shoehorned in at the last second with no thought or sensitivity. In a transhuman future, no less.
The studio have a reputation of having hard right politics. I’d reckon it wasn’t shoehorned so much as it has been made to be deliberately offensive.
I was assuming that since the game isn’t finished, we don’t know how character creation will work yet.
Am I wrong? I guess there was some released build that did it the way you describe, and a backlash. Did the developers double-down?
Why?
Ironically, hers are white.
Is there subtext there? Doubtful. But there ya go.
I’ve caved and bought a game from my formative years.
So now the soundtrack of my laptop is.
Reporting
Unit complete
New construction options
Reporting
Unit ready
Silos needed
For king and country
Your base is under attack
Low power
Reporting.
Red Alert…?
Indeed! It’s been remastered with modern hot keys and a lot of behind the scenes stuff.
Lots of things I never noticed before.
Tanya Adams is a Civilian apparently? Always thought she was special forces.
Einstein demands to have the calculations for his time machine ‘right now’. Surely pointless with a Time machine.
I love they say Hitler has been put somewhere and it’s never explained.
The allies campaign FMV is so incredibly dull compared to the Stalin stuff.
Well, that’s the problem - you can only send data back to a point where the time machine exists, so the earlier it’s built the better.
Plus Einstein travelling back in time to kill hitler tells me he loves a cliche.
I read an interesting story about how Time travel, once invented, would be controlled by one person, because as soon as anyone made a time travel discovery public, they would travel back in time and prevent this second person from inventing it.
There is surely a good Tesla vs Edison style novel in there about duelling time travellers.
I found a little semi-circular island on an ocean world near the galactic center in Eissentam (No Man’s Sky). So of course I had to build a base on it.
NB: If you’re ever in Eissentam and want to visit, here are the portal glyph coordinates for planet Solingen in the Zoll ei System (I didn’t discover the system, but I did name all the planets after important sword making cities).
“Wehicle repohrtink!”
I have a circular base island in Eissentam!
Still looking for a nice green-land blue-sea Earthlike paradise world though.
That looks like Pumpkin Spice Land.
So I finished Control. The ending was a little abrupt and rather unsatisfying (I like the new suit, hate the new hair), but that’s okay. No drive to 100% the game, so I was happy with how much I accomplished. Uninstalled, glad I played it, ready to move on.
Played a little No Man’s Sky (really, unfortunate title). It reminded me that I don’t really like sandbox games, and it is beautiful but that’s not really enough to keep me engaged. That’s okay. I might go back to it a few times in the future, but for now, I played it enough to get to an orbital station.
Which leaves me with trying to decide what to do next. Nier is still there, and maybe I can get over the half-nakedness of it all to play it for a while, or the Rise of the Tomb Raider perhaps? Or I might just bite the bullet and get the new Star Wars Squadrons, which looks great but is apparently horribly balanced for PvP.
Dunno. We’ll see.
It’s been a grueling day of cataloging flora and fauna. And blowing up a few pirates attacking bulk carriers plying the space lanes too.
Why do I love No Man’s Sky after my initial disdain? Here’s why, presented by the best in the biz.
NB: the last bits are awkward, but still funny. NSFW!
I love no mans sky. It’s brilliant if you just treat it as an exploration into the weird and beautiful. Travelling from planet to planet watching, scanning and taking photos. Fantastic. Everything else is just a bonus for me.