Around 35 hours into Horizon Forbidden West now. Think I’m in the beginning of Act 3, as I’m starting to get the ‘this is it! Are you ready?’ dialogue. Not quite sure how I feel about it. It starts out as more of the same, then grows to something a bit more engaging. With the novelty of the first game worn off, I’m not sure if there’s enough valuable additions to the actual gameplay.
There are a lot of systems, too many. Barely used the meals and vigors. Love the idea of vigors, but in execution I keep forgetting to check the meter. Meals
I used one once on a hard boss? Great to see what they’ve done with melee combat so it’s a lot more involved and adds ‘target this part’ gameplay to human combat. Big thumbs up.
It takes the Mass Effect tact of ‘main missions’ that are purely the main story, with all the other big non-main story missions in Side Quests, and Errands are what you would expect a side quest to actually be. It’s nice to have the choice, but feels a bit clinical in execution.
The story is a tonne better than the first game at least. The different clans are all really fun to meet with their tropes. The voice acting is surprisingly good too.
Cauldrons, still amazing. Hacking robot dinosaurs and watching them fight, still amazing.