why am I not surprised at techies being wizards?
Lawful Good Halfling Cleric (6th Level)
Ability Scores:
Strength- 12
Dexterity- 13
Constitution- 13
Intelligence- 15
Wisdom- 9
Charisma- 12
I guess I’m just not very wise.
or you underestimated your own wisdom… or maybe you are Sokrates who knew he knew nothing. or you are Jon Snow…
My results suggested …
Lawful Good Elf Druid (7th Level)
Strength- 14
Dexterity- 15
Constitution- 12
Intelligence- 14
Wisdom- 14
Charisma- 12
There seemed to be a fair few questions where a multiple choice answer was applicable - or no answer at all - so possibly trying it again would mark me down as something else. I would never have put Dexterity down as my highest stat, my Strength is probably a touch high and my Intelligence/Wisdom maybe a touch low but there you are, according to the algorithm.
Lawful Good Human Wizard (4th Level)
Ability Scores:
Strength- 12
Dexterity- 15
Constitution- 14
Intelligence- 16
Wisdom- 14
Charisma- 10
Reasonable. I probably would lower both Str and Con and maybe multiclass Ranger. I also wouldn’t have been surprised to get Lawful Neutral for alignment.
Well, I’m in no way religious, never play magic-users and think that if you need rules for multi-classing then your game system has a huge problem. Entirely predictable, then, that I should end up as a Paladin/Wizard…
Neutral Good Elf Wizard/Rogue (3rd/2nd Level)
Ability Scores:
Strength- 12
Dexterity- 13
Constitution- 12
Intelligence- 16
Wisdom- 10
Charisma- 9
Seems to have got me about right, although the charisma is wayyy too high.
Charisma is too high for Jon Snow! He was stabbed to death by his own men.
Magic is technology with a veil of mystery…
True Neutral Human Druid (6th Level)
Ability Scores:
Strength- 13
Dexterity- 15
Constitution- 15
Intelligence- 17
Wisdom- 18
Charisma- 14
Druid seems so far from reality I just don’t get it.
Six hours later and still no clamour of people crying “No no, Nick! Your charisma is far higher than that!”
Besides spoilers… he then later was acclaimed… The King in the North!!!
but… I did all the jokes… all… the… jokes…
Oh, ooops, yes, spoilers…
Neutral Good Human Druid (6th Level)
Ability Scores:
Strength- 14
Dexterity- 14
Constitution- 13
Intelligence- 15
Wisdom- 18
Charisma- 15
Yeah, that’s… kinda comedy accurate, actually.
Chaotic Good Human Cleric/Sorcerer (3rd/3rd Level)
Ability Scores:
Strength- 9
Dexterity- 13
Constitution- 12
Intelligence- 15
Wisdom- 11
Charisma- 12
So where are my ‘Good Human’ biscuits, dammit?
Given “chaotic”, probably stashed in all sorts of unexpected locations…
Chaotic Neutral has a much worse reputation, gaming-wise. A number of players seem to equate CN alignment with a free license to act like a crazy goofball amoral murderhobo.
Obviously lazy quiz design. Any tie that involves human/other race should result in half-whatever. Case in point, a half-elf.
Heck, if they’re really getting into D&D geekery, they could have included some of the terribly obscure racial options, e.g. a tie of dwarf/elf getting equal points would yield an output of: ‘Congratulations, you’re a dwelf!’
Agreed…
I always thought True Neutral were the ones who were stressing the most about choices and weighing opposite sides of every issue and never getting anywhere (wasn’t it the default/forced alignment for druids? my d&d experience mostly stems from playing Baldur’s Gate though…)
Personally, I would have preferred to end up Chaotic Good but apparently I am neither chaotic nor good enough. On the other hand I am not overly surprised by “true neutral”.
AD&D 1e, certainly; I didn’t pay a lot of attention to it after that.