V-Commandos: Freyja


#247

Bruno will go N, N, plant TNT, S to go stealthy again, and pick up a crowbar while he’s there.


#248

OK, @AstaSyneri to move.

There are two enemies outside your entrance already, a 1 and a 3.


#249

W, Sneak N.

@discobot roll 2d6


#250

:game_die: 1, 4


#251

Found me, gads. Take this, Thüringer Würstchen!

@discobot roll 4d6


#252

:game_die: 1, 3, 6, 5


#253

That’s one Thüringer sieve for you.

Plant explosive. “See General Göring, this is for you - you’ll be blown sky high.” Don’t you dare shoot at me!


#255

Enemy drops: “spotted” token.

Enemy reinforcements:

  • enemy-2
    enemy-1
  • enemy-2
    enemy-2
  • enemy-3
    enemy-1-hammer
  • enemy-1
    enemy-2-hammer

Visibility check for the Officer:
@discobot roll 3d6


#256

:game_die: 1, 3, 1


#257

Officer is really quite visible. But he has a +1, so I assume there will be some machine-gunning at this point.

@discobot roll 4d6


#258

:game_die: 1, 6, 1, 6


#259

That takes down two of them.

Enemy movement
One from the NE moves in with the Scout. Other NE, and N, are guarding objectives. The two to the NW divide forces since they’re each 2 tiles from an enemy.

Visibility check for the medic in the SW corner:
@discobot roll 1d6


#260

:game_die: 1


#261

Merde de cochon. And I don’t have a +1 to shoot with.

I wonder if I can get multiple rolls out of the bot. Let’s find out.
Against the medic, 3+:
@discobot roll 2d6
Against the officer, 4+:
@discobot roll 1d6
Against the scout, oh dear, 4+:
@discobot roll 8d6


#262

:game_die: 3, 2


#263

Guess not. OK, one wound to the medic.

Against the officer, 4+:
@discobot roll 1d6


#264

:game_die: 6


#265

One wound. Against the scout, 4+:
@discobot roll 8d6


#266

:game_die: 6, 6, 5, 2, 3, 5, 1, 1


#267

Critical condition.

However, all objectives have been completed - the charges are planted, and Hermann has had a shot. So all we need to do is get out.

Correction - the medic didn’t get spotted because that second soldier never left the NW quadrant.

Turn 15

So. If we can all vanish, they’ll go north.

Bruno can try to get a first aid kit to the scout; it’s risky (shoot N, N, W hoping to pass spot checks, aid) but if he can pass the spot check it ought to work. Officer’s bonus action could help.

Medic is currently lacking a first aid kit. He’s inclined to move E, N, shoot. Officer could shoot, crowbar, N?

That’s it for ideas from me tonight.