Tunnels & Trolls: Quest for the Seal

@Shimmin takes the plunge with an adventure inspired by one of the greats of weird fantasy. Well. Loosely inspired.

Session 1: Stretched Warm Leather Armour: A new party, and a new quest. We just want you to get alone with the corpse.

Session 2: In Much The Same Way That Coal Is Fire Resistant: Obviously the best way to spy out the target is the guided tour.

Session 3: Nobody Thwops a Dwarf: I think we’ve found a dungeon. It looks like a dungeon, anyway, so let’s dunge it.

Session 4: Marty Jopson, But Longer: The true terror of the puns makes itself known.

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Ah, yes, the height and weight tables that assume all nonhumans are one-dimensional!

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On the plus side, having now run a GURPS adventure for Roger and a Tunnels & Trolls adventure for Jon, I’ve exhausted my supply of nerves. Next up, performing open-heart surgery on a greyhound with Nick?

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Nick rarely disappoints! Looking forward to the next episode.

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Hey, welcome to the forum!

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I’m putting this on a plaque above my bedroom door.

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Session 2: In Much The Same Way That Coal Is Fire Resistant: Obviously the best way to spy out the target is the guided tour.

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Quid erat demonstrandum :rofl:

The non-human characters sound as if they’re all small, dense spheres or long light rods. Can you make anything emblematic of them in Morse Code?

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TH, NS, DI or BE (obviously Tarathiel is in the lead).

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TH “You should navigate with caution.” (International Codes)

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Session 3: Nobody Thwops a Dwarf: I think we’ve found a dungeon. It looks like a dungeon, anyway, so let’s dunge it.

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I thought this was a comment on my silly voices until I reread the thread, and was really struggling to work out the logic!

Session 4: Marty Jopson, But Longer: The true terror of the puns makes itself known.

2 Likes