The other day there was the question if there were any (expensive) games, we considered essential. This is a thread not about expensive games specifically but about your essential collections.
We’ve had similar topics before, I know this. But new games are made all the time and some of them may be so good that they become essentials? But the focus is not on new, this is just the reason why I feel we can pose this question again even if it has been previously discussed.
To be able to define what essential means for a collection, we need to know what the intended purpose is. In our case of game collections here are a few examples:
- Fun for a solo gamer
- Fun for the family
- A collection of rare out of print classics
- A spread across favorite mechanisms
- An introductory collection to modern boardgames
- A collection of complex Euro-games that take all evening to play and need a dedicated group
- …
Essential in relation to a collection and its purpose means:
- necessary not just nice-to-have
- without it the ability of the collection to fulfill its purpose is greatly reduced
- a minimum subset of items to keep for the collection to still make sense
Here are some questions you could answer in this topic:
- So in 2026 what games are essential to your collection?
- What is the purpose of your collection?
- How many games do you think should be in an essential collection?
- Which essential games got here in the last couple of years since we discussed this the last time? (whenever that was)
- You could solicit recommendations fitting the purpose of your collection, if you feel like something is missing.