Uillorard looks over the list. “Since it’s just for furnishings, I don’t think we need to go to that length. I probably shouldn’t have brought it up. Bricks and ceramics are actually better for managing heat than stone is, anyway. If I’m asked to put up a new tower, we can revisit the question of masons and quarries. But frankly, I’d rather find it myself with magic and save the expense. I’m going to rewrite this list in the best order for setting things up, and divide it by days of work, you can use that for a schedule.”
Uillorard sets to writing the list in an organized way that will allow him to do all the labs’ crafting at once, by having the materials for each type of object prepared at the same time; managed so that it will be about an hours’ spellcasting (including 2 minute rest breaks after each spell) per day, spread across a season. (meaning about 90 classes of object, with twenty castings each to get the crafting done; and since it only takes an hour it won’t impact the standard hermetic 6 days 10 hours per day seasonal schedule.)