I checked her website and the kickstarter page but it looks like this was a one time print-run. Maybe she’ll make another one at some point. I am sure to receive email about it now that I backed this one. Next time I promise I’ll post about it here.
You could always try to contact her through her website or BGG about it. It’ll probably help her decide if it is worth doing another set I’ll back more cards.
Solar 175 Has cool, spaceship toys a theme that’s appealingly dystopian in it’s scf-fi stylings and a description on BGG that put me off massively.
“Play occurs across three cyclical phases, the draw phase, the assign phase and the action phase. Players simultaneously draw workers from their unique embossed bag and assign these workers to jobs on their double layered player board.” Erm, does a double layered player board affect which action you can take? seems a little too focussed on components if it’s advertising them in a rule blurb. How unique is the bag? Will it be a different set of prints in each game ala a Keyforge deck? Silly. Also reassuringly too expensive to be worth a punt on. I’ll carry on not backing KS games then
(I manipulated the colors a bit to get the red couch in the background to fade.)
Infuriatingly, the revolting susan (I know I know. She’s lazy and revolving) makes it so the box doesn’t close flush and she doesn’t have a lid so can’t put the box upgright. One might have considered making the box just a few millimeters bigger. But overall the game looks AWESOME. There are a bunch of maps, a bunch of different company boards (the tracks on the left) with nice-looking triple layer thingies so the cubes stay put. The little rovers and asteroid craters and whatever the third is look really nice—I wonder if these are 3D printed these days.
It’s been a while since I played Planet Unknown at SPIEL 2019 and so I will definitely play this soon (but I got so much other new stuff lying around right now…). Beware when I gush about it (because I will) that it still needs to prove it’s as good as I will say it is.
I’m backing Monster Pit right now, though I may drop to a buck (or 7 or whatever) to buy some more time to think on it. Elzra will be launching their reworking/reimagining of SEAL Team Flix soon and I want to be ready for it; Indefinite dad-mode has forced some serious frugality. I’ve been pretty keen on WP games with dice and dynamic win conditions recently, however, so I’m interested in seeing how they handle it. The promise of a second part in the future with a dex-based showdown doesn’t hurt at all.
Interesting question. For things done in bulk I presume that injection moulding is the cheapest option, but I’d be fascinated to learn if that’s not actually the case.
To the best of my knowledge injection moulding is still cheaper in any sort of bulk. Last time I heard hard numbers, “any sort of bulk” meant somewhere in the 1,000-10,000 range, but that was a few years ago.
Another trick-taking game.
Reasons:
1.) It’s low cost, so I’m like “why not?”.
2.) I am not sure if it’s gonna be in retail. Not exactly a big name publisher
3.) Trick-taking!
My pledge of Return to Dark Tower arrived today. I haven’t unpacked the shipping containers yet. I may need to clean the game room some to have even the tiniest chance of finding shelf space for it.
Haven’t yet put it on a shelf, but have got Dark Tower to the table and played two games of it. It barely fits at two players. We’ll have to bring in side tables if we want any more people.
Both games we played so far were 2-player, coop, with the expansion. We had one tight moment in each game where a wrong turn could have made us lose but then got out of it pretty quickly and otherwise never felt like we were in serious danger. We’re going to try clicking the option for higher difficulty next time to see how that goes. We’ve enjoyed the two games we played and the puzzle of figuring out the best course to get all the current mini quests while still making progress toward the overall quest.
The expansion has mini boards that add to the sides that are curved to fit the edge of the main board (visible in my image above). Perhaps player boards couldn’t be curved because they weren’t sure if they should fit outside the original board or the expansion boards? The expansion boards already don’t quite line up with the main board in my image because we are playing on the mat which is larger than the actual board that comes with the game. The mat has the same layout as the actual board, just larger.
Somebody else’s image stolen from the internet comparing the mat and the board: