Dang it, .1 Sector!
In that case
C2) ship near Son’a Prime moves at Impulse to complete that journey. They exchange felicitous salutations and courtesy visits with the Romulans.
C3) That ship goes to warp, to remain at warp beyond this turn, headed towards Prexnak via the Temporal Anomaly
C4) Decommission the Colonization fleet at Earth
C5) Ship at earth with two warp tokens comes out of warp in the Badlands, to challenge the hazard there
(do I need a pause there?) if not
C6) Add a warp token to the ship at Pallas 14 that has two
C7) (Which I believe I have due to the new starbase) That ship comes out of warp at Regulus V













