Star Trek Ascendancy game 1

@RogerBW asked for a die roll:

Round 1

Initiative stage. Nobody has made First Contact, so turn order is random.
d3: 3 1=F, 2=K, 3=R
d2: 1 in the same order as above

  1. Romulans
  2. Federation
  3. Klingons

@Marx, therefore: build phase, then command phase, please.

2 Likes

Makes sense. Cloaked ships go first.

1 Like

Build Phase:

1 Romulan Warbird, please and thank you, and nothing else.

Command Phase:
1 - Romulus Ship enters Warp
2 - Ship exits Warp (exploring to the north)
3 - Romulus Ship Enters Warp
4 - Ship Exits Warp (exploring west)
5 - Research phase (If I can select, I will pick “Imperial Science Initiative”, if I can’t pick then I’ll take a random one)

May the gods have mercy on the brave, foolish souls of those explorers…

1 Like

I think research is draw 2, pick one?

1 Like

3 posts were merged into an existing topic: Star Trek Ascendancy (recruitment)

@RogerBW asked for a die roll:
I’m going to lay this out in excruciating detail because it’s been a while since I’ve played this.

(build phase)

  • spend 1 Production to build 1 ship at home system

(command phase)

  • exhaust 1 Command to put one ship into warp
  • exhaust 1 Command to take one ship out of warp

Space lane length: d3+1: 4

2 Likes

@RogerBW asked for a die roll:
System disc draw is: Rog. This is a hazard level 5, added to your shield level of 0 is 5, so the ship is destroyed on a 6.
d6: 3

2 Likes

Exploration card:
5_9

New system disc is: Pulsar (hazard 4, research). Which system do you want to connect it to?

2 Likes

@RogerBW asked for a die roll:
And new Space Lane is length d3+1: 2.

Please attach it to Romulus. We will be mining it for riches and resources momentarily… (well, next turn)

@RogerBW asked for a die roll:
Exploring ship moves to Pulsar, destroyed on 5-6: d6: 1

@RogerBW asked for a die roll:
You gain the Research from the Pulsar.

Command #3/4: another ship goes north. Space lane length: d3+1: 2

New system is: Sherman’s Planet.
Exploration:
3_0
Your choice. At present you have one unexhausted Command that you’re planning to use to start the Research project.

Brave the hazard! They aren’t paid enough to go to warp again!

@RogerBW asked for a die roll:
Destroyed on 5-6: d6: 1

And finally, you kick off Imperial Science Initiative. So I think that ends up looking like:

Romulan

Player: Marx

Resource Count
Ascendancy 1
Command 0/5
Production 2
Research 4
Culture 3
  • Romulan Cloaking Device

Klingon

Player: RogerBW

Resource Count
Ascendancy 1
Command 5/5
Production 3
Research 3
Culture 3
  • Disruptor Technology

Federation

Player: RossM

Resource Count
Ascendancy 1
Command 5/5
Production 3
Research 3
Culture 3
  • Universal Translator

If that all looks good, @RossM to play.

1 Like

A fine start to my little, totally-peaceful, utterly benign emp… errrr… democratic collective of freedom-loving sentients.

Good luck, Federation!

1 Like

Ok. Lets spend Three Production to build three ships, and create a science fleet. (I want to move a fourth ship into the fleet. I assume I can do that right now?)

1 Like

Command Phase.

Begin research on Long Range Sensor Arrays.

Warp the 4 ships in my science fleet. (Lets head east.)

Leave Warp.

(Based on these results I’ll declare my last two commands.

1 Like