# Rallyman:GT-5 league on BoardGameArena

**URL:** <https://discussion.tekeli.li/t/rallyman-gt-5-league-on-boardgamearena/1180>\
**Category:** Play by Post\
**Created:** [29 May 2020 13:02 UTC](https://discussion.tekeli.li/t/rallyman-gt-5-league-on-boardgamearena/1180 "2020-05-29T13:02:45Z")\
**Posts on this page:** 11\
**Page:** 1

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**Author:** ![RogerBW](https://discussion.tekeli.li/user_avatar/discussion.tekeli.li/rogerbw/32/3_2.png) [@RogerBW](https://discussion.tekeli.li/u/RogerBW)\
**Post date:** [29 May 2020 13:02 UTC](https://discussion.tekeli.li/t/rallyman-gt-5-league-on-boardgamearena/1180/1 "2020-05-29T13:02:45Z")

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Over on BoardGameGeek there’s a chap coordinating a Rallyman GT league on BoardGameArena (in which I’m playing).

There’s been a lot of demand, so I’m opening up [a parallel GT-5 league](https://boardgamegeek.com/thread/2437812/news-recruitment-rallymangt-5-online-league). (And I believe another chap’s setting up a GT-4.)

So if you feel like playing three turn-based R:GT games at once on BoardGameArena, give me a shout on that thread, or here, with your BGA username.

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**Author:** ![Lordof1](https://discussion.tekeli.li/user_avatar/discussion.tekeli.li/lordof1/32/5_2.png) [@Lordof1](https://discussion.tekeli.li/u/Lordof1)\
**Post date:** [29 May 2020 15:29 UTC](https://discussion.tekeli.li/t/rallyman-gt-5-league-on-boardgamearena/1180/2 "2020-05-29T15:29:46Z")

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Oooh me please (I think you know my username…)

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**Author:** ![pillbox](https://discussion.tekeli.li/user_avatar/discussion.tekeli.li/pillbox/32/1031_2.png) [@pillbox](https://discussion.tekeli.li/u/pillbox)\
**Post date:** [29 May 2020 15:31 UTC](https://discussion.tekeli.li/t/rallyman-gt-5-league-on-boardgamearena/1180/3 "2020-05-29T15:31:57Z")

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I have to say, I used GT-5 BOP last night to do April’s ISGOYTRA Rallyman GT Cup 2020 challenge (which was a blast) and so far GT-5 is absolutely my favorite of the classes; the boost die gives you so much more flexibility.

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**Author:** ![RogerBW](https://discussion.tekeli.li/user_avatar/discussion.tekeli.li/rogerbw/32/3_2.png) [@RogerBW](https://discussion.tekeli.li/u/RogerBW)\
**Post date:** [3 June 2020 12:09 UTC](https://discussion.tekeli.li/t/rallyman-gt-5-league-on-boardgamearena/1180/4 "2020-06-03T12:09:00Z")

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There is one slot left in the final table of the GT-5 championship.

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**Author:** ![jgf1123](https://discussion.tekeli.li/user_avatar/discussion.tekeli.li/jgf1123/32/1033_2.png) [@jgf1123](https://discussion.tekeli.li/u/jgf1123)\
**Post date:** [15 June 2020 22:07 UTC](https://discussion.tekeli.li/t/rallyman-gt-5-league-on-boardgamearena/1180/5 "2020-06-15T22:07:56Z")

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Tangentially related, I finally got my physical copy on the table. I really like BOP! It’s interesting how the strengths and weaknesses of each car interact. GT-4 cars are very nimble and seem to gather tons of focus tokens; GT-5 cars are extremely flexible in planning their turns and can really mess with other cars by using their green die out of a turn; and GT-6 cars can stop everyone else from passing by being in 6th gear if they can find an opportunity on a straight.

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**Author:** ![pillbox](https://discussion.tekeli.li/user_avatar/discussion.tekeli.li/pillbox/32/1031_2.png) [@pillbox](https://discussion.tekeli.li/u/pillbox)\
**Post date:** [15 June 2020 22:33 UTC](https://discussion.tekeli.li/t/rallyman-gt-5-league-on-boardgamearena/1180/6 "2020-06-15T22:33:29Z")

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I felt as though the classes haven’t differentiated themselves _enough_. I’m actually kicking around the idea of making a deck of drivers that could be drafted before the race begins and then having to switch driver cards once you pass the finish/lap line… That was the drivers could add a bit more variability into the game.

All of that said, GT-5 are my favorite because of the versatility of the Boost die.

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**Author:** ![RogerBW](https://discussion.tekeli.li/user_avatar/discussion.tekeli.li/rogerbw/32/3_2.png) [@RogerBW](https://discussion.tekeli.li/u/RogerBW)\
**Post date:** [15 June 2020 22:58 UTC](https://discussion.tekeli.li/t/rallyman-gt-5-league-on-boardgamearena/1180/7 "2020-06-15T22:58:03Z")

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On the twisty tracks I favour, I rarely get up to 6 anyway. 🙂

I’m a fan of the driver/sponsor powers division in _Automobiles: Racing Season_ (I’m not a racing game fan, I just like a bunch of games that happen to be racing games, OK?). The way that works: a driver power works every turn, and stays with you for the entire multi-race series. A sponsor has three powers: if you’re first, if you’re last, and if you’re in between. At the end of each race, in finish order, you can choose a new sponsor or keep your existing one, then use their power.

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**Author:** ![pillbox](https://discussion.tekeli.li/user_avatar/discussion.tekeli.li/pillbox/32/1031_2.png) [@pillbox](https://discussion.tekeli.li/u/pillbox)\
**Post date:** [15 June 2020 23:30 UTC](https://discussion.tekeli.li/t/rallyman-gt-5-league-on-boardgamearena/1180/8 "2020-06-15T23:30:05Z")

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Well, my driver idea would, in the case of a series of races, be elaborated to one-driver races per race (or longer, provided a red flag is not drawn against the driver).

It’s definitely something I hope JCB gets around to eventually from an official perspective. In the meantime, I’m definitely going to try my hand at it.

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**Author:** ![jgf1123](https://discussion.tekeli.li/user_avatar/discussion.tekeli.li/jgf1123/32/1033_2.png) [@jgf1123](https://discussion.tekeli.li/u/jgf1123)\
**Post date:** [16 June 2020 00:31 UTC](https://discussion.tekeli.li/t/rallyman-gt-5-league-on-boardgamearena/1180/9 "2020-06-16T00:31:34Z")

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How are you going to balance drivers? It seems that the way BOP is balance is that each car has the same number of black + white dice (7 with the right tires) so that everyone can theoretically move the same number of spaces each turn.

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**Author:** ![pillbox](https://discussion.tekeli.li/user_avatar/discussion.tekeli.li/pillbox/32/1031_2.png) [@pillbox](https://discussion.tekeli.li/u/pillbox)\
**Post date:** [16 June 2020 00:55 UTC](https://discussion.tekeli.li/t/rallyman-gt-5-league-on-boardgamearena/1180/10 "2020-06-16T00:55:36Z")

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Well, it’ll take some playtesting because I’m hoping that each one will be extraordinary but still balanced across all drivers. It’ll probably use the Focus token economy to activate the abilities.

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**Author:** ![RogerBW](https://discussion.tekeli.li/user_avatar/discussion.tekeli.li/rogerbw/32/3_2.png) [@RogerBW](https://discussion.tekeli.li/u/RogerBW)\
**Post date:** [22 June 2020 14:18 UTC](https://discussion.tekeli.li/t/rallyman-gt-5-league-on-boardgamearena/1180/11 "2020-06-22T14:18:17Z")

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I’ve just opened signups for season 2.

[https://boardgamegeek.com/thread/2437812/article/35153372#35153372](https://boardgamegeek.com/thread/2437812/article/35153372#35153372)
