Turn 22
Production for everyone. Note that we have some potential conflict in movement, so please, if you want to keep stuff, pick it up in production!
Turn 22
Production for everyone. Note that we have some potential conflict in movement, so please, if you want to keep stuff, pick it up in production!
Production
Research new seams
Log to two boards
Two boards to paper (9-6)
Movement
Donkey 7-3 takes iron and fuel to 5-4
Truck moves to 7-3 Takes two fuel. Moves to 8-1, drops one fuel loads all gold moves to 9-1
Donkey 9-2 Drops iron, moves to 8-2, takes stone, moves to 8-1 with two stone.
Wagon 7-5 takes three boards to 6-2
Wagon 7-3 moves to 7-4, loads two stone and moves to 6-2
Raft 8-4 takes three logs to 7-5
Raft 7-5 takes 3 boards to 9-6
Raft 9-6 takes paper, collects fuel from 8-5, 8-4 docks at 8-3
Build
Reshaft 8-1 and 9-2 with gold mines.
Wonder
No Wonder
Production
Boards at 7-7 pick up what I can
Fuel at 8-8 pick it up as well as iron
Paper at 8-6 pick it up
Coins at 6-8 pick them up
Pick up gold and 2 iron on 5-8
Movement
Buttler picks up gold and doesn’t move
Donkey 8-8 takes fuel & iron to 9-8
Donkey 8-7 takes paper to 7-8
Wagon 6-8 takes 2 coins to 7-8 and takes paper
Broad goes to 7-7, takes 2 boards and leads 2 geese to 8-6. Leaves boards & geese and returns to 7-7
Donkey 7-7 goes to 6-6 and returns to 7-7 with 2 stone
Stokes takes fuel from oil rig and goes to 7-8
Build
Reshaft mine on 7-8- gold mine
Wonder
2 stone & 3 boards for 2 bricks
Amended:
I believe I have nothing for production
Turn 22, movement
To my surprise, no conflict called for movement, so we proceed in player order. I’ll do Captbnut’s movement and RossM’s movement now. Next up will be pillbox, then lalunaverde.
Turn 22, movement, after Captbnut movement.
@pillbox for movement. Then RossM for corrected movement, then lalunaverde.
MOVEMENT
Speed to carry nugget and coal to 2-1
Donkey at 2-5 carry 2 wood to 1-5
Donkey at 4-3 move to 4-4 with bricks
Wagon at 4-3 drops brick, moves to 3-3 and carries 2 logs to 4-3
Don goes to 6-8 and grabs nugget (or nuggets? Can’t see)
Turn 22, building and wonder
Everyone please post your building and wonder instructions. Any order is probably fine.
@pillbox @lalunaverde @Captbnut @RossM
Build
Reshaft 8-1 and 9-2 with gold mines.
Wonder
No Wonder
I believe what I posted in the blur spoiler should still be valid.
I’ll rebuild the wall in 4-4/3-5 if Pillbox destroys it
Note to Benkyo: There were no boards remaining on 2-5 for lalunaverde to pick up?
Sorry everyone for the delay!
Turn 23 production
Looks like some potential for conflict in production. Please post your production only, until we find out whether or not @lalunaverde is calling conflict to get a wagon. Because this will change the order going into movement, and there may be reason to call conflict in movement too…
Yep. Call conflict on Production. I want that wagon
EDIT:
Production
Wagon at 1-5
Coins at 2-1
Boards at 4-3
OK, I assume no-one else has a reason to jockey for position in production, so everyone else please post your production. When you do, this is also your chance to call conflict in movement, otherwise lalunaverde will also move first.
Edit - not calling conflict in movement
Production
Boards to paper on 8-6. Research Truck factory. I believe I’ve got it set up for 9-8 to become a truck factory and a truck to appear and the donkey to leave.
Rafts to pick up gold on 5-8 and 7-8
Anderson pick up boards at 7-7
Production
Lorry at 5-4
6 boards at 7-5
Paper at 9-5