1 wheat farm on 24-3
1 wood Fishery (Pearls) on 25-7 26-7
Harvest
Wheat 24-2
Wood 28-4
Wine 28-8
Pearl 26-8
Stone 23-7 & 22-4
8-15, 8-18, 6-21, 4-17, 3-18, 1-16
19-19
20-17
22-17
24-21
25-17 please
8-4
8-7
9-2
10-7
11-4
Please
Harvest complete.
Famine: 7
3 graves for blue
3 graves for red
Famine increases to 8
Let’s get the pollution orders in too.
Pollution:
2 pollution for blue
1 pollution for red
3 pollution for yellow
Red pollution on 28-4
Graves - fill my remaining one empty space. Place two graves on my explorer.
Grave 4-6, 4-7 and 5-7
Pollute 25-20 and 25-21 please (although 25-21 isn’t highlighted as my ZOC). If it isn’t then 19-19 instead
8-2
8-7
9-2
Please
Instead of 8-2, 9-8 please
Turn 6
Nothing is built. Red jumps to the front of the turn order.
Now taking countryside build orders, still ignoring turn order.
Build a woodcutter on 8-16 and a pearl fishery on 8-18, 9-17
Build a new city centred on 22-8.
You know, for the corpses?
Build a city, centred 18-18
Build a stone mine 18-16 please
[1 Olive] Inn on 10-8
[1 wood] Gold mine on 11-8
Please
Countryside builds complete.
Storage
Harvest:
Blue has no decisions to make here, but everyone else needs to provide at least one hex choice.
7-3
9-3
9-7
13-3
10-9
Please
23-2
27-5
28-7
25-8
24-7
If it pleases you.