As a bit of a meta question - I was planning on my character being more focused on lost magic than on hedge magic - are you going to be ok with a magus that uses the covenant as a home base but does some world traveling? Or will that be a pain? Either because of the separation from the group or because of the extra game stuff being dragged in? Still at the early planning stages so can go in other directions.
Also, to let everyone know, I have an idea for a German expat alewife who brought a bunch of recipes for hopped beer to England (it’s basically just been invented in the last 100 years) who could be either a companion or a grog; and who might provide a secondary income source for the covenant.

(Or more than one, actually).