Flash Point PBF game 6

@RogerBW asked for a die roll:
The Fire Rages
d6: 2 d8: 7

I’ll flip that to (5, 7) on me.


@Lordof1 to play.

Why are the PoI’s in this game such fire magnets?

Apparently this is where the chainsmoking vodka-drinkers live.

3 Likes

Apologies! Busy few days!
Move to 2,8 (1AP)
Extinguish 2,7 (1 FEAP)
Move to 2,7 and see what’s there (1AP)

False alarm.

Save the last AP

@RogerBW asked for a die roll:
The Fire Rages
d6: 3 d8: 4


My turn.

  • Extinguish smoke on me [1]
  • Move to (4, 6) to maximise my fire nullification effect [2]
  • Save [1]

@RogerBW asked for a die roll:
The Fire Rages
d6: 5 d8: 1


@Kat to play.

(Note I’ll be away for ten days after Sunday, probably unable to update the game.)

Are we missing a poi

Smoke was placed on 2,4 rather than 3,4.

  • Move to 6,4 (2 AP)
  • Dispose of hazmat (2 AP)

New PoI appears at (6, 1) → (5, 2). I don’t think that will change @Kat’s turn but let me know if so.

1 Like

@RogerBW asked for a die roll:
The Fire Rages
d6: 2 d8: 6

@COMaestro to play.

Start with a move to 1,4 to reveal the PoI.

False Alarm.