I’ll take the income tile that keys me take a goal.
I’ll take the tribe+farm in mountains goal in the empty slot.
Income tile slot above drawing compass
I’ll take the income tile that keys me take a goal.
I’ll take the tribe+farm in mountains goal in the empty slot.
Income tile slot above drawing compass
uhhggg, my die roll was awful…
I’ll use a 5 & a 1 to transport 2 brimstone and an iron ore
1 idea 2 to migrate
Sand desert east to forrest fire site (should be oil)
wax forrest to copper fire site
+4vp
@Aaron42 asked for a die roll:
and d6: 3
salt desert via cave to the northeast hill fire site (cotton)
+2 vp
@Jack-Spirio asked for a die roll:
2+4: hunt in water and Grassland
water 3d6: 4 + 6 + 3 = 13
grassland 3d6: 3 + 5 + 6 = 14
5+3+2= 10 Food +4VP
I know it’s a while back, but I just always took the idea, that I haven’t really thought about getting food
would it be a problem if I switch that to food?
if not that’s fine too
@Joepunman asked for a die roll:
I’m going to trigger the end.
Reset. Rolling everything
Taking food
7d6: 4 + 6 + 4 + 6 + 6 + 6 + 3 = 35
I don’t care about the food / idea thing…
so this means I have 2 turns left correct?
I’m okay with the food idea thing too
Yes should be Von-aaron-jack-joe-von-aaron-end
ok, use a 5 & a 4 to sell 2 brimstone for 2 points and 3 coins.
purchase a jade for 2 coins
crunch time, I need to see the updated board state
@Delwayne asked for a die roll:
new goal tile
12d65: 21 + 34 + 1 + 4 + 34 + 39 + 59 + 55 + 58 + 38 + 17 + 34 = 394
new income tile
12d25: 10 + 25 + 25 + 19 + 1 + 9 + 8 + 13 + 1 + 5 + 21 + 16 = 153
I paid my wood and papyrus (but it doesn’t make a difference, I think)
1 and 5 to transport. Wax, salt, and sand.
@Jack-Spirio asked for a die roll:
3+5: -1 idea to procreate twice and strengthen once 3d6: 2 + 6 + 1 = 9
@Jack-Spirio asked for a die roll:
Forgot Holy Rock 3d6: 1 + 1 + 3 = 5