# Against popular opinion (popular games you hate)

**URL:** <https://discussion.tekeli.li/t/against-popular-opinion-popular-games-you-hate/4038>\
**Category:** Boardgames\
**Created:** [8 April 2022 06:50 UTC](https://discussion.tekeli.li/t/against-popular-opinion-popular-games-you-hate/4038 "2022-04-08T06:50:54Z")\
**Posts on this page:** 1\
**Showing post:** 51

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**Author:** ![Phil](https://discussion.tekeli.li/user_avatar/discussion.tekeli.li/phil/32/1508_2.png) [@Phil](https://discussion.tekeli.li/u/Phil)\
**Post date:** [8 April 2022 23:43 UTC](https://discussion.tekeli.li/t/against-popular-opinion-popular-games-you-hate/4038/51 "2022-04-08T23:43:10Z")

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I feel there are _types_ of games, or game mechanics, that I dislike; and there are inevitably going to be “popular” games of those types which are maybe considered amongst the best exponents of those particular mechanics. I imagine most people would similarly have game types they don’t enjoy, so we probably all have games we could list here – and they’re probably all genuinely good games, so long as you enjoy that type of game?

The ones which spring to mind for me are:

- **Splendor**. I’ve played this 3-4 times and never enjoyed myself at any point. This was a good thing, because it led me to realise that in general I don’t much like “engine building” in games – but it took a game which is _purely_ engine building to make me recognise that this had been a strong factor in many other games I’d not enjoyed very much.

- “Social Deduction” games. These simply aren’t fun for me. I don’t want to have to lie and trick people; I don’t want to have to figure out who might be trying to lie and trick the rest of us; I don’t want to arbitrarily select someone to be “murdered” that day; I don’t want to have to guess who the murderer is based on little to no information. I don’t enjoy any of it. I joined a game of “Two Rooms and a Boom” one time because there was so much buzz around it, in case that changed my mind, and it was easily the most tedious experience I’ve ever had at a games convention. Most of these games don’t even _sound_ like games to me (which is probably a large part of the problem). A little ridiculously I actually own a copy of Avalon, but just the other day it I was thinking that I should get rid of it. I think part of me has always thought “maybe this would be exactly the right choice in some situation”, but I don’t think that’s ever going to happen.

- Most games with auctions, except for High Society which is _nothing but_ auctions and also, crucially, fast and silly. Add auctions into a longer strategic game though, and it quite likely ruins the game for me.

- **RoboRally**. I think I’ve enjoyed every programming game I’ve ever played _except_ for RoboRally (which I’ve tried enough times to be pretty sure about it).

And both last and, in my estimation, least:

- **Poker**. You can probably file it under “social deduction” above, but I’m sure this particular title maximises the ratio of the game’s popularity against my desire to play it.

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